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Dave_C
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« Reply #8421 on: October 15, 2014, 05:44:21 PM » |
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Jon Jones vs. Alex Gustafsson in the style of NES Punchout (with more of a super punch out inspired UI). Done for a PJ comp, resized at 2x. really cool - I wonder though if you could make a decent MMA game in the punchout style.. (dodge left/right/down AB) controls etc. Also.. Gustafsson may have been robbed.
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jtfjtfjtf
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« Reply #8422 on: October 17, 2014, 06:00:04 PM » |
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really cool - I wonder though if you could make a decent MMA game in the punchout style.. (dodge left/right/down AB) controls etc. Also.. Gustafsson may have been robbed.
Thanks Dave_C! I imagine some simple ground stuff and lower body attacks could be implemented for a punch out styles game. I didn't really have a favorite in that fight, i'm a DC fan.
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Zack Bell
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« Reply #8423 on: October 17, 2014, 08:33:45 PM » |
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This is still somewhat in the mockup stage.
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polycube
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« Reply #8424 on: October 19, 2014, 06:17:44 AM » |
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This project is basically dead, but I can still dream...
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Geti
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« Reply #8425 on: October 19, 2014, 02:57:40 PM » |
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Why's it dead? Currently looks like 2 days tops of focussed coding from any sane framework. Loving the power sources and the little greenhouse
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polycube
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« Reply #8426 on: October 19, 2014, 03:47:14 PM » |
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Why's it dead? Currently looks like 2 days tops of focussed coding from any sane framework. Loving the power sources and the little greenhouse It has a lot of design problems that I haven't been able to solve to my satisfaction. It also feels like a weak concept since there are so many Minecraft/Terraria type games around these days.
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Geti
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« Reply #8427 on: October 19, 2014, 03:56:09 PM » |
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Shrug, I think if anything that's in part due to sandbox/freeform play being a very enticing thing. I always saw your mockups in more of a harvest moon light than minecraft/terraria as well. Your choice of course but I can see your game fitting into a nice little niche of its own while still remaining attractive to the "sandbox kids".
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Megastorm
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« Reply #8430 on: October 22, 2014, 08:19:33 AM » |
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Mockup for a new stage for my 2D death match platformer, Skyhook.
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siskavard
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« Reply #8431 on: October 22, 2014, 09:36:16 AM » |
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Harpeaux, that is fucking fantastic!
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Sazem
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« Reply #8432 on: October 22, 2014, 02:35:26 PM » |
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Here is a mockup for the game I have been dreaming to make for 2 - 3 years now. I started making it but really fast noticed that my skills arent good enough yet.. So I dedicated to make a simpler game first with similar theme. So in the future this might be then called Scatteria 2.5d :D
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Miko Galvez
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« Reply #8434 on: October 23, 2014, 09:07:31 AM » |
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Ohhh boyyy itsa Megaman!
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beeglebug
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« Reply #8435 on: October 30, 2014, 05:29:28 AM » |
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A little doodle I did last night, some kind of jetpack based platformer, I guess?
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Cellusious
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« Reply #8436 on: October 31, 2014, 05:56:26 AM » |
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Rat Casket
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« Reply #8437 on: October 31, 2014, 06:56:27 AM » |
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Cell,
Are you gonna make a game or just keep making sad/spooky smudges for the rest of your life?
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Blambo
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« Reply #8438 on: October 31, 2014, 08:44:40 AM » |
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he's made a few games actually. the last one was featured on pcgamer i think Edit: http://www.pcgamer.com/the-best-free-games-of-the-week-48/it's called "Dr Love" and it looks interesting rabbit are you gonna make a game or just keep making devlogs for the rest of your life
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Rat Casket
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« Reply #8439 on: October 31, 2014, 09:14:11 AM » |
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suck my dick ray.
also i didnt know cell made something. thats rad af.
goof jerb cell.
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