Nicholas Lives
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« Reply #8520 on: January 13, 2015, 04:14:12 PM » |
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oahda
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« Reply #8521 on: January 16, 2015, 03:39:02 PM » |
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Oh, I forgot about this thread. Did the first piece of my own concept arting for my game, together with girlfriend who felt inspired and wanted to add to the drawing – I'd only previously done sketches and some proper concept art had been made by someone else for me. Here's a little submarine surprised by the descendence of a crashing train.
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blinkok
Level 1
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« Reply #8522 on: January 16, 2015, 05:11:39 PM » |
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fantastic character work!
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krzymsky
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« Reply #8523 on: January 17, 2015, 08:20:44 AM » |
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a slow painful death
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« Reply #8524 on: January 17, 2015, 09:01:34 AM » |
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that's really quite excellent. Maybe some more detail in the foreground could help visibility a bit
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oahda
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« Reply #8525 on: January 18, 2015, 12:42:08 PM » |
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Yeah, just something to contrast it out. Dunno how to best do that. Bring up the contrast slightly and perhaps use a little more highlighting of the type used on the wall by the blue light coming from the monitor. That's a really nice, defining line. Maybe some blur on the background if it doesn't look too awful? Less contrast on the background? Dunno! Looks very nice, anyhow!
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Cellusious
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« Reply #8526 on: January 19, 2015, 06:47:30 AM » |
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Torchkas
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« Reply #8527 on: January 19, 2015, 09:29:39 AM » |
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Cellusious, I really love how artsy all your stuff is. I just can't help but have no clue as to how it would work as a game. It seems almost impossible to create a system out of your artstyle. It might be the point, and I'd like if you could prove me wrong. I just don't want to see your talent go to waste.
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joseph ¯\_(ツ)_/¯
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« Reply #8528 on: January 19, 2015, 11:59:03 AM » |
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That's silly. you can make a game with any art style -- the difficulty is finding a good workflow for producing assets, etc.
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quan
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« Reply #8529 on: January 19, 2015, 07:05:06 PM » |
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Yeah you could literally make a game out of any art style, some things would require more work than others but still.
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KellyRay
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« Reply #8530 on: January 20, 2015, 07:31:04 AM » |
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Here's hoping someday I can turn some of these mockups into an actual game.
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@kellyrayj
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happymonster
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« Reply #8531 on: January 20, 2015, 09:46:46 AM » |
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That's great!
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Cobralad
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« Reply #8532 on: January 21, 2015, 07:04:08 AM » |
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Decided to make a post-nuclear tileset out of my old stuff Also, cyberpunkish card game thing
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quan
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« Reply #8534 on: January 23, 2015, 02:25:29 AM » |
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haha, i love that classic 2D enemy sprites in a 3D environment. Those storm troopers looks great.
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Armageddon
Level 6
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« Reply #8535 on: January 23, 2015, 08:55:27 PM » |
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Oh man I love it, I've been wanting to do a Dark Forces 2 ripoff for awhile now in Unity.
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Miguelito
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« Reply #8536 on: January 24, 2015, 09:38:04 AM » |
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In the spirit of the Global Game Jam!
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(← new art twitter)
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alvarop
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« Reply #8537 on: January 24, 2015, 10:03:10 AM » |
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loooks amazinggggggg!
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happymonster
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« Reply #8538 on: January 24, 2015, 10:43:34 AM » |
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You always make art look easy!
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NazosSystems
Guest
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« Reply #8539 on: January 25, 2015, 08:17:32 AM » |
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