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TIGSource ForumsDeveloperArt (Moderator: JWK5)Mockups, or the "Please say this is going to be a game" thread
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Author Topic: Mockups, or the "Please say this is going to be a game" thread  (Read 2632575 times)
gunswordfist
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« Reply #8700 on: June 06, 2015, 06:03:05 PM »

Nice work, Lan! Beer!
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HaramBoy
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« Reply #8701 on: June 08, 2015, 02:17:46 PM »







First mockup ever Smiley
I'll try to finish it this week (interface-wise)...

What do you guys think?
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gimymblert
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« Reply #8702 on: June 08, 2015, 02:28:16 PM »

very sexy
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shellbot
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« Reply #8703 on: June 09, 2015, 10:10:34 AM »







First mockup ever Smiley
I'll try to finish it this week (interface-wise)...

What do you guys think?

I think this is pretty yummy Smiley
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lobstersteve
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« Reply #8704 on: June 22, 2015, 12:58:53 PM »





Not satisfied with that one yet:

« Last Edit: June 22, 2015, 01:11:57 PM by lobstersteve » Logged
skaz
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« Reply #8705 on: June 23, 2015, 01:53:06 AM »

That's pretty charming lobstersteve! I like it very much  Gentleman

It's nice to sometimes see non pixel art indie platformers (says the man who do pixel art)
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Impmaster
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« Reply #8706 on: June 23, 2015, 06:02:00 AM »

Yeah lobstersteve, I think your aesthetic is great. Although I do kinda wish that the walls had a little more detail, maybe like a pattern of some sort. I love the reflection of the character in the last image.
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lobstersteve
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« Reply #8707 on: June 23, 2015, 12:14:48 PM »

Thx Impmaster & Skaz Smiley
Funnily, i already made patterns on the walls in the meantime.
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sparkling vinegar
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« Reply #8708 on: June 29, 2015, 11:15:13 AM »



Concept art.
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« Reply #8709 on: July 03, 2015, 12:34:05 AM »

Excellent work HaramBoy. I love the setting too.
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matwek
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« Reply #8710 on: July 06, 2015, 11:20:31 AM »



http://forums.tigsource.com/index.php?topic=48995.msg1156926#new
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siskavard
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« Reply #8711 on: July 06, 2015, 11:23:42 AM »

cool matwek
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matwek
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« Reply #8712 on: July 07, 2015, 01:39:36 AM »

cool matwek
Thanks. We're hoping to start a Devlog soon and show off some bouncy earthworm jim styled animations.
http://bonerattle.tumblr.com/post/114032098210/dont-ask-me-to-turn-left
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siskavard
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« Reply #8713 on: July 07, 2015, 07:40:12 AM »


that's all you had to say
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lobstersteve
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« Reply #8714 on: July 09, 2015, 04:40:56 AM »



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beeglebug
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« Reply #8715 on: July 10, 2015, 04:44:31 AM »



For some reason that image has really grabbed me. I love the idea of using the real world as the backdrop for a stylised game.
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diegzumillo
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« Reply #8716 on: July 10, 2015, 01:11:19 PM »

I like it too. Something like the amazing world of gumball on a videogame. Could work.
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lobstersteve
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« Reply #8717 on: July 10, 2015, 03:28:36 PM »

Ha. Gumball gave me that idea Smiley
Thx Smiley For now i'm just Doodling a bunch of stuff, but i want to make a bigger stylized game, so i'm trying different stuff and then i'll decide what will make it into the game.
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Daniel Thomas
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« Reply #8718 on: July 11, 2015, 01:56:37 PM »



A mockup game, top down puzzle action or similar (although don't have much of a puzzle in this mockup)
Any suggestions and comments are welcome!
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lobstersteve
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« Reply #8719 on: July 11, 2015, 03:58:43 PM »

@Daniel Thomas 
The environment is great. The colors, the soft shading and stuff..
But the perspective of the characters seems wrong. Especially the goblin to the left..his head should look down much more for example.
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