shellbot
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« Reply #8800 on: September 28, 2015, 06:09:59 AM » |
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@Jimym GIMBERT Somebody get this man some damn assets QUICK
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methozoid
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« Reply #8801 on: September 28, 2015, 01:20:52 PM » |
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I was working on this neon-glow shader, turned out pretty good, but don't know what I could do with this. Was thinking about a fixed camera rail-shooter.
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shellbot
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« Reply #8802 on: September 28, 2015, 04:36:41 PM » |
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I was working on this neon-glow shader, turned out pretty good, but don't know what I could do with this. Was thinking about a fixed camera rail-shooter. I immediately thought of some sort of cyber surfing game. Like actually riding along that shit in some form of vehicle or something I dunno
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methozoid
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« Reply #8803 on: September 29, 2015, 03:35:27 AM » |
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I was working on this neon-glow shader, turned out pretty good, but don't know what I could do with this. Was thinking about a fixed camera rail-shooter. I immediately thought of some sort of cyber surfing game. Like actually riding along that shit in some form of vehicle or something I dunno I actually like that idea, like SSX snowboard games but with this cyber-neon style. Maybe a WipeOut style game like the good old ones on PSX
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« Last Edit: September 29, 2015, 03:47:47 AM by methozoid »
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Quarry
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« Reply #8804 on: September 29, 2015, 01:31:35 PM » |
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I would play Tribes on them hills
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zell2002
TIGBaby
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« Reply #8805 on: October 01, 2015, 06:53:46 AM » |
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I was working on this neon-glow shader, turned out pretty good, but don't know what I could do with this. Was thinking about a fixed camera rail-shooter. on rails shooter, but the landscape is buzzing/bouncing with the sound track? wild ride
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Howard Day
Level 1
Huge fan of spaceships and exposions.
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« Reply #8807 on: October 08, 2015, 02:00:42 AM » |
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More work on the pixelshader! Here're some animated Gifs of it swapping through the options. And some isometric examples... Enjoy!
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DangerMomentum
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« Reply #8808 on: October 08, 2015, 02:57:00 PM » |
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Hot damn that looks good. Those are models, not pixel art, right?
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AD1337
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« Reply #8809 on: October 08, 2015, 05:12:37 PM » |
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happymonster
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« Reply #8810 on: October 10, 2015, 09:05:28 AM » |
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Mini-rogue mockup: (inspired by 'Tale of the Stolen Rainbow' - Devlog) Does this style work or not?
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joseph ¯\_(ツ)_/¯
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« Reply #8811 on: October 10, 2015, 09:33:11 AM » |
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Mini-rogue mockup: (inspired by 'Tale of the Stolen Rainbow' - Devlog) Does this style work or not? Works okay -- Imo it'd be a ton more readable if you put the solid line on the _top_ of each brick tile, instead of the bottom, though. (Recedes into/connects to the ground, is a solid structure at the top with boundaries)
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happymonster
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« Reply #8812 on: October 10, 2015, 09:52:06 AM » |
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Good idea.
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happymonster
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« Reply #8813 on: October 13, 2015, 12:09:03 AM » |
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Style mockup number 2:
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happymonster
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« Reply #8814 on: October 13, 2015, 09:42:35 AM » |
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Style mockup number 3:
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Quarry
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« Reply #8815 on: October 13, 2015, 09:45:41 AM » |
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Whereas those could have been a single post instead of three...
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krostif
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« Reply #8817 on: October 15, 2015, 05:48:38 AM » |
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Hey all of you. I'm new here. I'm glad to discover so many great pixel artwork from differents style. I will post some of mine soon to have your opinion and being advised by the pros about it which would be so great. But first of all I have to find it back from my HDD's deepest directories. Oh and I must say I'm french so please excuse my bad english sometimes o/ krostif
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« Last Edit: October 15, 2015, 05:57:31 AM by krostif »
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Quarry
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« Reply #8818 on: October 15, 2015, 06:51:33 AM » |
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I love it when Europeans apologise for their C1 English
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krostif
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« Reply #8819 on: October 15, 2015, 09:25:32 AM » |
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Well, thank you Quarry But is C1 english really usual english ?... especially for talking about gaming stuff
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