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879237 Posts in 32971 Topics- by 24360 Members - Latest Member: meganlo34

May 23, 2013, 03:17:24 PM
TIGSource ForumsDeveloperCreativeArtMockups, or the "Please say this is going to be a game" thread
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Author Topic: Mockups, or the "Please say this is going to be a game" thread  (Read 807408 times)
kitheif
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« Reply #3090 on: June 20, 2011, 10:38:59 AM »

Yeah I noticed xD
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pen
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« Reply #3091 on: June 21, 2011, 01:46:25 PM »

I just found an old mockup that I'm not sure if I've posted.

Goal: Eat everything in the universe or something. It'd be so refreshing to have games where normal, non-cheaty highscores were in the multiple trillions instead of rarely over a million. (And actually written out, not some silly 5.4123*10^12 format)
« Last Edit: June 21, 2011, 05:00:40 PM by pen » Logged

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boxedlunch
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« Reply #3092 on: June 21, 2011, 04:12:23 PM »

what mockup?
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« Reply #3093 on: June 21, 2011, 05:01:01 PM »

what mockup?
hah, I failed with the linkage. Fixed that now, sorry.
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boxedlunch
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« Reply #3094 on: June 21, 2011, 05:14:39 PM »

ha, i love the expression on that dinosaur.
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stupid.universe
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« Reply #3095 on: June 23, 2011, 10:52:05 AM »

Oh hi there. Here is a screenshot from the game I'm currently working on. Should hopefully have a working prototype up in feedback tomorrow.
I've spent a lot of time looking at this thread, fine work people.

« Last Edit: June 23, 2011, 10:59:06 AM by stupid.universe » Logged
pixhead
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« Reply #3096 on: June 23, 2011, 06:38:37 PM »

I just found an old mockup that I'm not sure if I've posted.

AWESOME DINOSAUR PIC

Goal: Eat everything in the universe or something. It'd be so refreshing to have games where normal, non-cheaty highscores were in the multiple trillions instead of rarely over a million. (And actually written out, not some silly 5.4123*10^12 format)

This thread and mock-ups like this are my inspiration. I love this.
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Noel Berry
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« Reply #3097 on: June 24, 2011, 08:19:08 AM »



Just a doodle, really. I have no idea how this would work in a game. Ideally I'd like all the colours be dynamically swirling around and moving, but would have to research how I would go about programming that in AS3.  Tongue
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« Reply #3098 on: June 24, 2011, 10:06:47 AM »



 Crazy Trees are good. Yes. Trees. Epileptic
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« Reply #3099 on: June 24, 2011, 10:41:14 AM »



Just a doodle, really. I have no idea how this would work in a game. Ideally I'd like all the colours be dynamically swirling around and moving, but would have to research how I would go about programming that in AS3.  Tongue
Use a real programming language :D (just a joke obv, though with C++ you wouldn't be limited really)
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« Reply #3100 on: June 24, 2011, 11:28:41 AM »



Just a doodle, really. I have no idea how this would work in a game. Ideally I'd like all the colours be dynamically swirling around and moving, but would have to research how I would go about programming that in AS3.  Tongue
Looks like something about auras. You might implement some kind of particle system wherein the particles are able to collide/interact with each other, effecting the outcome of the character-character interaction somehow. Might be an interesting replacement for a dialogue system.
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Noel Berry
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« Reply #3101 on: June 24, 2011, 11:41:58 AM »

Yeah that could definitely be cool! I'm thinking if I ever make this I'd definitely use some kind of particle system. Liking the idea of using the colours as an alternative to dialogue.

Use a real programming language :D (just a joke obv, though with C++ you wouldn't be limited really)

I'm not being limited at all with AS3, it's just that I'd have to really think about some good methods to get it looking how I want it. Really simple particles and such wouldn't work that great, so it'd just take some consideration.

C++ is waaaaay too much of a pain for me to make anything in right now, haha. I've done some basic C++, and it just takes too much time. Loving AS3 and FlashPunk right now Grin
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Lizardheim
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« Reply #3102 on: June 24, 2011, 12:01:32 PM »

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namragog
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« Reply #3103 on: June 24, 2011, 12:14:48 PM »



HOLY GOD, man! I NEED to make this game! RIGHT. GODDAMN. NOW.
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« Reply #3104 on: June 24, 2011, 01:10:56 PM »

I'm sorry, but we'll have to make it first.
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