Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

877668 Posts in 32877 Topics- by 24314 Members - Latest Member: Artylo

May 20, 2013, 06:45:38 AM
TIGSource ForumsDeveloperCreativeArtMockups, or the "Please say this is going to be a game" thread
Pages: 1 ... 264 265 [266] 267 268 ... 452
Print
Author Topic: Mockups, or the "Please say this is going to be a game" thread  (Read 803980 times)
Gimym TILBERT
Level 10
*****


ILLOGICAL, random guy on internet, do not trust


View Profile Email
« Reply #3975 on: November 11, 2011, 02:25:29 PM »

I would say noteshot, it's a notegame
Logged

boxedlunch
Level 10
*****



View Profile WWW Email
« Reply #3976 on: November 11, 2011, 03:50:17 PM »

your tiling work has come on leagues and leagues
damn straight. Cool

I actually threw that together in just a couple of minutes.
Logged

\"true idols are like us and their poop smells like lemons\"<br />Twitter/Soda-pop-fizz(Devlog)/Tumblr
elektron
Level 0
*



View Profile WWW Email
« Reply #3977 on: November 11, 2011, 05:25:53 PM »

Logged
i wanna be the guy
Guest
« Reply #3978 on: November 11, 2011, 05:43:30 PM »

taking a big shit all over this thread
Logged
Belimoth
Level 9
****



View Profile
« Reply #3979 on: November 11, 2011, 08:37:35 PM »

I am too high for this.
Logged

Ashkin
Level 10
*****



View Profile
« Reply #3980 on: November 11, 2011, 08:56:56 PM »


Cute!
Logged
saibot216
Level 10
*****



View Profile WWW Email
« Reply #3981 on: November 11, 2011, 10:28:50 PM »

taking a big shit all over this thread


I like the character on the left a lot. He looks hella awesome.
P.S. don't forget to flush.
Logged

Jawnsunn
Level 0
***



View Profile Email
« Reply #3982 on: November 11, 2011, 11:41:21 PM »

taking a big shit all over this thread

What is this, Ryu Sparrow?
Oh and nice shit. Smells like strawberries.
Logged
Kramlack
Guest
« Reply #3983 on: November 13, 2011, 09:09:04 AM »



Good thing I'm a pixel artist and not a photographer, amirite?
Logged
todd
Level 7
**


msmymo


View Profile WWW Email
« Reply #3984 on: November 13, 2011, 10:43:32 AM »

Oh man! That's really Wizard
Logged

Ishi
Pixelhead
Level 10
******


coffee&coding


View Profile WWW Email
« Reply #3985 on: November 13, 2011, 03:11:14 PM »

That is well boss.
Logged

McMutton
Level 7
**


Lord McMutton


View Profile Email
« Reply #3986 on: November 13, 2011, 03:21:59 PM »

I think more bosses should be constructed of tiny, dapper men.
Logged

Zest
Level 10
*****



View Profile WWW
« Reply #3987 on: November 13, 2011, 04:30:09 PM »

More mock-up work for the fighting game project, this time designing a menu system.



The hall is the first thing you see in the game, and each podium holds one of your playable characters. The player taps on the character they wish to use, then select one of the three options from the banner: Arcade, which is the single-player mode; Arena, which is the online multiplayer mode; and Customize, which allows the player to buy new gear for their character and swap it out with their old equipment. The banners are going to be a constant visual motif- all of the menu options will be printed on these banners that roll up and down as needed (something similar to how Rock Band 2 does theirs).
Logged

Armageddon
Level 2
**



View Profile Email
« Reply #3988 on: November 13, 2011, 11:44:13 PM »



Good thing I'm a pixel artist and not a photographer, amirite?
How did you do this? I didn't know you could hack a GBC or make your own games.
Logged
Kramlack
Guest
« Reply #3989 on: November 14, 2011, 01:20:21 AM »

I'm not sure if your question was addressed specifically to me (as in, you didn't know I could make games) or in general (you didn't know it was possible to make games on GBC).

If it's the latter, yeah, it's possible. GameBoy Colour games are programmed in either C or Assembly (we're using Assembly for this one). The GameBoy isn't hacked, I'm just using a BleepBloop USB cartridge with the rom on it, much like the R4 cartridges for the DS. BleepBloops will run you around $75, and that's only if you can find them, as they aren't made anymore. You can find a cheaper (although poorly made) USB cart called EMS if BleepBloops aren't available.

I'm only the artist, so I can't tell you how to program for the GBC, but I can say it's incredibly tough, and resources (tutorials) are few and far between. The only reason anyone should attempt this is if you've got a massive boner for legitimate retro stuff, otherwise stick to any other forms of programming (AS3, MMF2, GM, etc).
Logged
Pages: 1 ... 264 265 [266] 267 268 ... 452
Print
Jump to:  

Theme orange-lt created by panic