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879417 Posts in 32976 Topics- by 24365 Members - Latest Member: Mimiga

May 24, 2013, 03:57:21 AM
TIGSource ForumsDeveloperCreativeArtMockups, or the "Please say this is going to be a game" thread
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Author Topic: Mockups, or the "Please say this is going to be a game" thread  (Read 807755 times)
Schoq
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« Reply #5160 on: June 28, 2012, 02:29:11 AM »


Kramlack are you doing this to mock me
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make games, not money
JMickle
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« Reply #5161 on: June 28, 2012, 03:09:45 AM »

i assume he did it because he paged them.
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herror
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« Reply #5162 on: June 28, 2012, 03:24:21 AM »

Its a game about kids that fight with robots and do drugs and stuff.

I need a cool title with 2 words.



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waxx
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make dem herts wit pugs


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« Reply #5163 on: June 28, 2012, 03:50:28 AM »

Robo kids
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ANtY
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here i am to save the day... or wreck it


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« Reply #5164 on: June 28, 2012, 03:57:30 AM »

Dark future
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JMickle
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« Reply #5165 on: June 28, 2012, 04:12:39 AM »

fantastic style!
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Aquanoctis
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« Reply #5166 on: June 28, 2012, 04:22:54 AM »

Robo-drug kids. It's a perfect title.

I'll echo JMickle here, it's a really fantastic style.
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Gainsworthy
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BE ATTITUDE FOR GAINS...

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« Reply #5167 on: June 28, 2012, 04:43:02 AM »

Flame, the background elements have too high contrast and sharpness.
At first I didn't even spot the characters and when I did, it was only thanks to the outlines.

I like the look of it though!  Smiley

Here's a rough edit to show you what I mean:




Thanks for the compliments and criticism, i'll rework on it :D1




I swear there was a thread like, two years ago listing the same points about this same game. It's certainly improved in some regards. Round buildings, they're good. The design's cute. I know this isn't meant to be a criticism thread but.

I stand by what I said back then - Square Brown Chocolate characters in a Square Brown Chocolate world are a really bad idea. Your ground is still dark, heterogeneous and square. Your background is still brown. The only thing to pop out at me are those flags. The foreground elements are all interchangeable with your characters. The characters are so good at blending into the background they look like they're camouflaged.  Outlines are not the way to go, Flame.


Cut back on the shading a little. It was probably a pain to implement, but it isn't helping definition at all. Take a look around the thread for how to make characters pop (Herror's doing a bloody good job). Make use of patterns - I know random placement of tiles can look organic, but in this case it makes all elements on screen look like television static. Simplify your design a little. Get some contrast going! (Don't just use the same shades of brown for everything)

These ads always creeped me out, and I'd recommend you turn the sound right down, but they do living chocolate well. Lots of brown, but contrasted with cream and highlighted with greens and purples. It works.

Take Seiseki's edits to heart, and go further with them.


Its a game about kids that fight with robots and do drugs and stuff.

I need a cool title with 2 words.

No title for you, but this looks boss.
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Fallsburg
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Fear the CircleCat


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« Reply #5168 on: June 28, 2012, 04:54:57 AM »

ROBOT DRUGS

In description and feel it reminds me of FLCL. Don't know why.
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Hangedman
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« Reply #5169 on: June 28, 2012, 07:21:11 AM »

Cyberinjector
Sensorium
Digital Spectacular
Selfhack
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AUST
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peanutbuttershoes
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الاستماع، تسمعني جيدا


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« Reply #5170 on: June 28, 2012, 07:43:10 PM »

snip

I'm begging for that to be a game. Please. Please. PLEE-HEE-HEEEEEZ say this is going to be a game.

It's so goddamn. ach. just. come on. please.
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todd
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« Reply #5171 on: June 28, 2012, 07:53:40 PM »

It has to be. I see red placeholder room change-y objects.
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herror
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« Reply #5172 on: June 29, 2012, 02:24:27 AM »

It has to be. I see red placeholder room change-y objects.

Who are you. The CIA of what. Tired

Robots. Sorry if someones disappointed (dark future, selfhack, etc).
I guess 'FLCLgame' is closer than 'Cyberinjectorgame'.

But now I want to go cyberpunk Sad

Nevermind the colors, all is placeholder. This IS a mockup. (made in gamemaker.)


This is not placeholder, except the title.


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Quarry
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« Reply #5173 on: June 29, 2012, 03:36:20 AM »



This kills the game for me
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herror
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« Reply #5174 on: June 29, 2012, 04:50:55 AM »

Dude, if this game is going to become an obstacle to our love, fuck the game.

Yeah, FUCK it, lets have some beers and fuck the pixels.
I don't care.

But meanwhile I'll keep working.


(why do you think i was going to be 'correct' about resolution mixing if i am breaking/not following/not caring about the rest of 'rules' of pixelart?)

(more important, so you really think so? do you think it 'kills' the game?)
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