Thank you everyone! Means a lot to hear this feedback. It is great to be able to inspire others as so many of you have inspired me.
I think pixel graphics can still be explored on so many levels. These latest mockups are some on my own explorations and I am glad that you like where I am going.
In the past I have often found that it takes me too long to make pixelated graphics and I am not even that good at it. Everyone else here is definitely kicking my butt there!
I have just been trying to find shortcuts and alternative paths to travel faster but still get to a desired destination. Lately I have found some interesting roads to travel and ended up in some satisfying destinations, which I have shared here.
These roads have been filled with strange fluent creating in the moment workflows, focusing more on the overall mood rather than pixel perfection.
Sometimes it is just a start blank, follow your mind, process. Somethings might just look like the ugliest duckling for an hour and then turn into a sexy swan when you change even the smallest thing.
Also, I use the technical sides of photoshop a lot. Playing with mosaic and invertation offsets, and a huge bunch of other adjustment chains of effects that I have developed on my own to be fast and fluent. I am not to fond of things taking time and showing minimum difference. So I would highly recommend you to try to use the cheesiest PS-filters and pre-set layer effects and try to make it into something cool. Or just something different, (that is how I am fooling you right now
). Only your own creative mind will be the limitation, and that is just finding your own ways around things I guess, the rest is limitless, infinite.
I myself am still living in the past of CS2 so you don't have to have the latest PS to do interesting stuff either.
Thanks again for the kind words!