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878770 Posts in 32935 Topics- by 24346 Members - Latest Member: Vuoripeikko

May 22, 2013, 03:52:28 PM
TIGSource ForumsDeveloperCreativeArtMockups, or the "Please say this is going to be a game" thread
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Author Topic: Mockups, or the "Please say this is going to be a game" thread  (Read 806322 times)
Quarry
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« Reply #6405 on: February 28, 2013, 11:05:15 AM »

kerb sturr

also I think the stone could get some more work
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Mono
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« Reply #6406 on: February 28, 2013, 11:17:19 AM »

kerb sturr

also I think the stone could get some more work

I find rock and ground tiles difficult but I will work on it.
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poe
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« Reply #6407 on: February 28, 2013, 12:49:04 PM »

Guess what game I'm ripping off.



Minecraft?

Looks really good, I like the HUD a lot. The 1/4 tiles look kinda weird though, not sure why.
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lelebęcülo
Mono
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« Reply #6408 on: February 28, 2013, 01:09:19 PM »

Guess what game I'm ripping off.


The 1/4 tiles look kinda weird though, not sure why.

It's kind of psuedo 8-bit. Nes games are made up by 8x8 tiles so it makes sense in that way.
I'm also using 8-bit color restriction.
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holy
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« Reply #6409 on: February 28, 2013, 01:17:40 PM »

so what game are you ripping off?
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i make chiptunes and art. http://holykonni.com/
Mono
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« Reply #6410 on: February 28, 2013, 01:22:14 PM »

If you can't tell then I wont say haha
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unsilentwill
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O, the things left unsaid!


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« Reply #6411 on: February 28, 2013, 01:35:50 PM »

Quote from: Cave Story

(Click it)

This thread needs more lowpoly. I should make some lowpoly...
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SolarLune
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:1


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« Reply #6412 on: February 28, 2013, 01:55:36 PM »

Guess what game I'm ripping off.



The Underside? (Probably not.)

Anyway, I like the style and color choice for the GUI, but the teal looks a bit odd, and the rocks on the outside look a little bright. Maybe they could be bluer?
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Rabbit
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i can do what i want

TheRabbitInferno
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« Reply #6413 on: February 28, 2013, 01:57:12 PM »

Dont worry, dude. Every game that is currently being made on tig is a ripoff of Cave Story. One more corpse on the pile wont hurt.
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ClayB
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« Reply #6414 on: February 28, 2013, 02:00:55 PM »

I like the rocks being grey actually, uniform palettes are for lame.
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Mono
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« Reply #6415 on: February 28, 2013, 02:37:24 PM »

You can do a few things to make the environments really pop. It's useful to distinguish areas. Nicely retro palettes.


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ClayB
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« Reply #6416 on: February 28, 2013, 02:48:58 PM »

last one is the best though I think the metal would look cool as a magenta color
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siskavard
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« Reply #6417 on: February 28, 2013, 03:43:24 PM »

oh my good so god
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Mono
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« Reply #6418 on: February 28, 2013, 04:33:39 PM »

Alright, this will have to do for today.

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DustyDrake
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« Reply #6419 on: February 28, 2013, 05:21:46 PM »

If that waterfall doesn't have a secret item in it I will be disappointed.
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