Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

999542 Posts in 39231 Topics- by 30638 Members - Latest Member: AlonGibbs

April 24, 2014, 05:12:41 AM
TIGSource ForumsDeveloperCreativeArtMockups, or the "Please say this is going to be a game" thread
Pages: 1 ... 426 427 [428] 429 430 ... 550
Print
Author Topic: Mockups, or the "Please say this is going to be a game" thread  (Read 1050602 times)
Mono
Level 10
*****



View Profile
« Reply #6405 on: February 28, 2013, 01:09:19 PM »

Guess what game I'm ripping off.


The 1/4 tiles look kinda weird though, not sure why.

It's kind of psuedo 8-bit. Nes games are made up by 8x8 tiles so it makes sense in that way.
I'm also using 8-bit color restriction.
Logged

holy
Level 0
**



View Profile Email
« Reply #6406 on: February 28, 2013, 01:17:40 PM »

so what game are you ripping off?
Logged

i make chiptunes and art.
Mono
Level 10
*****



View Profile
« Reply #6407 on: February 28, 2013, 01:22:14 PM »

If you can't tell then I wont say haha
Logged

unsilentwill
Level 8
***


O, the things left unsaid!


View Profile WWW Email
« Reply #6408 on: February 28, 2013, 01:35:50 PM »

Quote from: Cave Story

(Click it)

This thread needs more lowpoly. I should make some lowpoly...
Logged
SolarLune
Level 10
*****


Hmm.


View Profile WWW Email
« Reply #6409 on: February 28, 2013, 01:55:36 PM »

Guess what game I'm ripping off.



The Underside? (Probably not.)

Anyway, I like the style and color choice for the GUI, but the teal looks a bit odd, and the rocks on the outside look a little bright. Maybe they could be bluer?
Logged

Rabbit
Level 10
*****


i can do what i want

TheRabbitInferno
View Profile WWW Email
« Reply #6410 on: February 28, 2013, 01:57:12 PM »

Dont worry, dude. Every game that is currently being made on tig is a ripoff of Cave Story. One more corpse on the pile wont hurt.
Logged

put on these sunglasses or start eatin that trashcan
ClayB
Guest
« Reply #6411 on: February 28, 2013, 02:00:55 PM »

I like the rocks being grey actually, uniform palettes are for lame.
Logged
Mono
Level 10
*****



View Profile
« Reply #6412 on: February 28, 2013, 02:37:24 PM »

You can do a few things to make the environments really pop. It's useful to distinguish areas. Nicely retro palettes.


Logged

ClayB
Guest
« Reply #6413 on: February 28, 2013, 02:48:58 PM »

last one is the best though I think the metal would look cool as a magenta color
Logged
siskavard
Level 10
*****


FUTUREBEARD


View Profile WWW Email
« Reply #6414 on: February 28, 2013, 03:43:24 PM »

oh my good so god
Logged

Mono
Level 10
*****



View Profile
« Reply #6415 on: February 28, 2013, 04:33:39 PM »

Alright, this will have to do for today.

Logged

DustyDrake
Level 10
*****



View Profile
« Reply #6416 on: February 28, 2013, 05:21:46 PM »

If that waterfall doesn't have a secret item in it I will be disappointed.
Logged

poe
Guest
« Reply #6417 on: February 28, 2013, 05:38:29 PM »

That looks awesome! Is the skeleton an enemy or a hero?
Logged
Ashkin
Level 10
*****


king of kings


View Profile
« Reply #6418 on: February 28, 2013, 08:23:57 PM »

Alright, this will have to do for today.


Yes, good
Logged
caiys
Level 10
*****



View Profile WWW
« Reply #6419 on: March 01, 2013, 12:42:37 AM »

indeed grand  Hand Thumbs Up Right

the walls still look a little flat... and the brown colour isn't to my taste... but  Hand Thumbs Up Right
Logged
Pages: 1 ... 426 427 [428] 429 430 ... 550
Print
Jump to:  

Theme orange-lt created by panic