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1066583 Posts in 43533 Topics- by 35560 Members - Latest Member: solzero

November 25, 2014, 04:12:06 PM
TIGSource ForumsDeveloperCreativeArtMockups, or the "Please say this is going to be a game" thread
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Author Topic: Mockups, or the "Please say this is going to be a game" thread  (Read 1204502 times)
Cobralad
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« Reply #6420 on: March 01, 2013, 11:27:56 AM »

tenautoften
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ANtY
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i accidentally did that on purpose


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« Reply #6421 on: March 01, 2013, 11:54:39 AM »

Inspired by desktop dungeon, a story driven crawler - maybe something along Phantasie(Amiga)

Kiss
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poe
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« Reply #6422 on: March 01, 2013, 11:57:33 AM »

Ok, I wont spam this thread for a while.

make a devlog dude, looks sweet so far  Hand Thumbs Up Right

Come up with a story, draw a crap-ton of sprites, animate those sprites, get cracking on a soundtrack, learn coding, make a game... geez. I might just do it. Smiley

Btw, thank y'all for the feedback.

Mono if you can put out sprites like that I could definitely lend a hand with coding/designing the game. PM me if you want Smiley

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mono
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« Reply #6423 on: March 01, 2013, 12:27:55 PM »

Mono if you can put out sprites like that I could definitely lend a hand with coding/designing the game. PM me if you want Smiley

I just might! Beer!
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mushroomized
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haha im tired


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« Reply #6424 on: March 02, 2013, 09:33:39 AM »


little computers need work
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Quarry
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« Reply #6425 on: March 02, 2013, 09:34:57 AM »

Lacks contrast
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mushroomized
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« Reply #6426 on: March 02, 2013, 10:53:54 AM »

Lacks contrast
I need to lurk the color threads more
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Ashkin
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meow


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« Reply #6427 on: March 02, 2013, 03:08:48 PM »

Lacks contrast
I need to lurk the color threads more
Ignore Quarry, he's bad at feedback >:c
The colors are good for the background, but I think I'd change the character's color. Maybe a purple?
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SolarLune
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Hmm.


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« Reply #6428 on: March 02, 2013, 03:31:40 PM »

Ignore Quarry, he's bad at feedback >:c
The colors are good for the background, but I think I'd change the character's color. Maybe a purple?

@mushroomized - The character's color could be changed, or you could give it an outline. The black blob stands out more than the main character (I would assume) because of its high contrast, as Quarry mentioned. If you make the main character have higher contrast, or perhaps higher saturation, it might stand out more. I like the look you've got, though.
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mushroomized
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« Reply #6429 on: March 02, 2013, 07:24:27 PM »

Ignore Quarry, he's bad at feedback >:c
The colors are good for the background, but I think I'd change the character's color. Maybe a purple?

@mushroomized - The character's color could be changed, or you could give it an outline. The black blob stands out more than the main character (I would assume) because of its high contrast, as Quarry mentioned. If you make the main character have higher contrast, or perhaps higher saturation, it might stand out more. I like the look you've got, though.

I plan on working on some kind of lighting system- so I will have to see how that works out first, in the meantime -

When the player starts to "die" -- (You don't so much die as get flipped back to another dimension- strange concept im building on that I will write up more about in the future, but there will be times when you do want to die...)

and now I will stop spamming the thread until I have something interesting to show.

As always, thanks for the advice
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DustyDrake
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« Reply #6430 on: March 03, 2013, 01:33:25 AM »


Not featured in this mockup:
Enemies
The co-op part of this game
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mushroomized
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« Reply #6431 on: March 05, 2013, 06:05:27 PM »

Here is what i've been working on lately

I feel like I should make a devlog, but probably not yet



my friend and I are being silly and talking about worms, ignore the #worm
« Last Edit: March 05, 2013, 06:16:37 PM by mushroomized » Logged

namragog
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« Reply #6432 on: March 06, 2013, 05:04:25 AM »



Yume Nicholas
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keo
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« Reply #6433 on: March 06, 2013, 12:58:05 PM »

wowz love that
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eobet
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« Reply #6434 on: March 06, 2013, 02:09:58 PM »

Mono if you can put out sprites like that I could definitely lend a hand with coding/designing the game. PM me if you want Smiley

I just might! Beer!

If you do go ahead, I hope you will consider ripping off Montezuma's Revenge instead of Cave Story... (just something I thought of when I saw your main character).  Gentleman
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mono
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« Reply #6435 on: March 06, 2013, 02:14:13 PM »

If you do go ahead, I hope you will consider ripping off Montezuma's Revenge instead of Cave Story... (just something I thought of when I saw your main character).  Gentleman

I started it Smiley

http://forums.tigsource.com/index.php?topic=31943.0
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Rakugaki-Otoko
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« Reply #6436 on: March 08, 2013, 12:42:21 AM »

Interesting thread.
I'm wondering something... I just finished working through the night to make a pretend SNES/SFC game introduction animation, and I'd love to share it. Would this be the appropriate thread to post that in?
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ink.inc
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« Reply #6437 on: March 08, 2013, 01:07:20 AM »

ofc
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Rakugaki-Otoko
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« Reply #6438 on: March 08, 2013, 05:02:22 AM »

In that case: here's the video http://www.youtube.com/watch?v=E5v-hhU5PRE&list=UUfbqouLMXOzAWFa92cTd_nQ&index=1
or you could just download the exe and see it for yourself, it loops.
http://www.mediafire.com/?39u42e99h6kv9xt

... and just so this isn't a post consisting entirely of text and links, and so you can see what you're getting into before viewing it, here's the ms paint sheet I made the majority of the graphics in.


So there's that.
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mono
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« Reply #6439 on: March 08, 2013, 06:15:26 AM »

Soooo goood!
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