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TIGSource ForumsDeveloperCreativeArtMockups, or the "Please say this is going to be a game" thread
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Author Topic: Mockups, or the "Please say this is going to be a game" thread  (Read 1387620 times)
TNERB
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« Reply #6600 on: April 20, 2013, 06:05:55 pm »

Marvelous Dom2D
I especially like the last one!
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GentlestOfGentlemen
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« Reply #6601 on: April 21, 2013, 02:26:23 am »

Another half finished mockup I gave up on:

I was fine with making a platformer:


I'm diggin the warm colors in this. If you made the bg a dark orange and played some lapsteel, it'd be so tropical and relaxing.



Your wish is my command:


https://www.youtube.com/watch?v=XvKbbDBeBNo
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ClayB
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« Reply #6602 on: April 21, 2013, 09:13:45 am »

bravo. Hand Clap  Giggle

that really would make for a great game atmosphere.
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Cellusious
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« Reply #6603 on: April 21, 2013, 12:36:35 pm »


Chubby bunny is best placeholder bunny.
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Manuel Magalhães
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« Reply #6604 on: April 21, 2013, 12:42:25 pm »

That's looking pretty, Cell. Smiley
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keoni29
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« Reply #6605 on: April 23, 2013, 07:14:32 am »



« Last Edit: April 24, 2013, 10:11:56 am by keoni29 » Logged

Swim, swim, hungry
swordofkings128
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« Reply #6606 on: April 24, 2013, 02:19:39 pm »





Grhsfff I'm so rusty at pixel art Sad for hypothetical yumi nikki like about a loser bum stoner who's only escape is his dreams...
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CVaseTYb!!
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« Reply #6607 on: April 24, 2013, 02:55:55 pm »

about a loser bum stoner who's only escape is his dreams...
ummmmmmmmmmmmmmmmmmmmmm i'm pretty sure you need my permission to publish my biography

or was that my persimmon. i dont know, life is hard
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RyanHuggins
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« Reply #6608 on: April 24, 2013, 06:44:54 pm »




@Cellusious: That's a dope image. I like it!
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TNERB
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« Reply #6609 on: April 24, 2013, 09:30:09 pm »

-snip-

MORE.
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mono
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« Reply #6610 on: April 27, 2013, 04:17:06 am »

Looking at some alternative color schemes with nes color restrictions for new levels. It's hard to find good combinations for certain level themes.



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Quarry
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« Reply #6611 on: April 27, 2013, 08:24:39 am »

Top is warmer but the bottom one uses a different palette, not lava's
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Cellusious
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« Reply #6612 on: April 27, 2013, 09:53:17 am »

Looking at some alternative color schemes with nes color restrictions for new levels. It's hard to find good combinations for certain level themes.





Looks really awesome and 'retro?'
The background tiles and how i think it's shadow cast by sun in the top left; breaks when they're randomly black in the middle. it's confusing.
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siskavard
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« Reply #6613 on: April 27, 2013, 10:40:15 am »

Mono, I'd say the bottom one works better if only for the contrast against the lava. You want the player to see that danger right away.
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TNERB
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« Reply #6614 on: April 27, 2013, 11:31:49 am »

I liked the first color combo but the lava should be brighter.

?
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ClayB
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« Reply #6615 on: April 27, 2013, 12:06:56 pm »

the highlight is too bright for something that repeats that much imo
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Cellusious
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« Reply #6616 on: April 27, 2013, 12:30:45 pm »




 Cave Story
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jaws001
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« Reply #6617 on: April 27, 2013, 04:06:02 pm »



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mono
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« Reply #6618 on: April 27, 2013, 04:24:19 pm »

Those look good but they do not follow the famicom palette I have and that is why I struggle. I like having the limitation though.



It might be terribly inaccurate.
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TheLastBanana
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« Reply #6619 on: April 27, 2013, 04:33:36 pm »

Super Crate Theft Auto?

That perspective is neat. Good job on the cars and building especially.
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