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1025622 Posts in 41101 Topics- by 32706 Members - Latest Member: Jimanzium

July 22, 2014, 03:37:02 PM
TIGSource ForumsDeveloperCreativeArtMockups, or the "Please say this is going to be a game" thread
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Author Topic: Mockups, or the "Please say this is going to be a game" thread  (Read 1117227 times)
ClayB
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« Reply #6615 on: April 21, 2013, 09:13:45 AM »

bravo. Hand Clap  Giggle

that really would make for a great game atmosphere.
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Cellusious
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« Reply #6616 on: April 21, 2013, 12:36:35 PM »


Chubby bunny is best placeholder bunny.
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Manuel Magalh„es
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« Reply #6617 on: April 21, 2013, 12:42:25 PM »

That's looking pretty, Cell. Smiley
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keoni29
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« Reply #6618 on: April 23, 2013, 07:14:32 AM »



« Last Edit: April 24, 2013, 10:11:56 AM by keoni29 » Logged

Swim, swim, hungry
swordofkings128
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« Reply #6619 on: April 24, 2013, 02:19:39 PM »





Grhsfff I'm so rusty at pixel art Sad for hypothetical yumi nikki like about a loser bum stoner who's only escape is his dreams...
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CVaseTYb!!
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« Reply #6620 on: April 24, 2013, 02:55:55 PM »

about a loser bum stoner who's only escape is his dreams...
ummmmmmmmmmmmmmmmmmmmmm i'm pretty sure you need my permission to publish my biography

or was that my persimmon. i dont know, life is hard
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RyanHuggins
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« Reply #6621 on: April 24, 2013, 06:44:54 PM »




@Cellusious: That's a dope image. I like it!
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TNERB
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« Reply #6622 on: April 24, 2013, 09:30:09 PM »

-snip-

MORE.
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Mono
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« Reply #6623 on: April 27, 2013, 04:17:06 AM »

Looking at some alternative color schemes with nes color restrictions for new levels. It's hard to find good combinations for certain level themes.



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Quarry
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« Reply #6624 on: April 27, 2013, 08:24:39 AM »

Top is warmer but the bottom one uses a different palette, not lava's
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Cellusious
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« Reply #6625 on: April 27, 2013, 09:53:17 AM »

Looking at some alternative color schemes with nes color restrictions for new levels. It's hard to find good combinations for certain level themes.





Looks really awesome and 'retro?'
The background tiles and how i think it's shadow cast by sun in the top left; breaks when they're randomly black in the middle. it's confusing.
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siskavard
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« Reply #6626 on: April 27, 2013, 10:40:15 AM »

Mono, I'd say the bottom one works better if only for the contrast against the lava. You want the player to see that danger right away.
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TNERB
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« Reply #6627 on: April 27, 2013, 11:31:49 AM »

I liked the first color combo but the lava should be brighter.

?
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ClayB
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« Reply #6628 on: April 27, 2013, 12:06:56 PM »

the highlight is too bright for something that repeats that much imo
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Cellusious
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« Reply #6629 on: April 27, 2013, 12:30:45 PM »




 Cave Story
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