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1036789 Posts in 41866 Topics- by 33482 Members - Latest Member: ggwp

August 28, 2014, 07:17:46 AM
TIGSource ForumsDeveloperCreativeArtMockups, or the "Please say this is going to be a game" thread
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Author Topic: Mockups, or the "Please say this is going to be a game" thread  (Read 1141396 times)
jaws001
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« Reply #6630 on: April 27, 2013, 04:06:02 PM »



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mono
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« Reply #6631 on: April 27, 2013, 04:24:19 PM »

Those look good but they do not follow the famicom palette I have and that is why I struggle. I like having the limitation though.



It might be terribly inaccurate.
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TheLastBanana
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« Reply #6632 on: April 27, 2013, 04:33:36 PM »

Super Crate Theft Auto?

That perspective is neat. Good job on the cars and building especially.
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TNERB
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« Reply #6633 on: April 27, 2013, 05:04:18 PM »




Sweet colors, really bright. I'd play that.
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saibot216
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« Reply #6634 on: April 27, 2013, 09:23:33 PM »




Sweet colors, really bright. I'd play that.

I second that. Nice palette and design.
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siskavard
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« Reply #6635 on: April 28, 2013, 01:23:13 PM »



I put all of my animated cycles together in this mocky mockup. It seems to be working, although I may put in 1 frame antic for his jum, just to flesh out the animation a bit more.
The background art is a placeholder.

The game is  called Hand Point Right CLOUDFACE Hand Point Left
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happymonster
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« Reply #6636 on: April 28, 2013, 01:30:24 PM »

That's brilliant!  Shocked
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SpaceHero Command ... In Development
http://forums.tigsource.com/index.php?topic=23173.0
poe
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« Reply #6637 on: April 28, 2013, 01:50:12 PM »



I put all of my animated cycles together in this mocky mockup. It seems to be working, although I may put in 1 frame antic for his jum, just to flesh out the animation a bit more.
The background art is a placeholder.

The game is  called Hand Point Right CLOUDFACE Hand Point Left

okay
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siskavard
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« Reply #6638 on: April 28, 2013, 01:52:26 PM »

poekay
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_discovery
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« Reply #6639 on: April 28, 2013, 04:15:33 PM »

really nice work siskavard
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TNERB
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« Reply #6640 on: April 28, 2013, 05:27:53 PM »

That cloud is way too happy for the current state of affairs.
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_arnulfo
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« Reply #6641 on: April 28, 2013, 05:38:07 PM »



Piņata bashing party game!
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DanFessler
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« Reply #6642 on: April 28, 2013, 10:37:29 PM »



I put all of my animated cycles together in this mocky mockup. It seems to be working, although I may put in 1 frame antic for his jum, just to flesh out the animation a bit more.
The background art is a placeholder.

The game is  called Hand Point Right CLOUDFACE Hand Point Left

This is literally the coolest thing I've seen all week
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keoni29
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« Reply #6643 on: April 28, 2013, 11:13:49 PM »

The animation style reminds me of earthworm jim.
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Swim, swim, hungry
surt
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« Reply #6644 on: April 28, 2013, 11:42:22 PM »

siskavard: I hope he has a special ability where he can "rain" on people below him as he hovers.
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Real life would be so much better with permadeath.
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