hi Gainsworthy!
i was looking for some vids about 'Qix' right before.
thanks for the hint about it, this is definitely
a nice reference to get some more ideas (the sounds are quite funny on some platforms)...
actually, i've already tried to find other "line puzzles",
but couldn't find much yet, besides 'snake' maybe.
this is it! i really need to play this somewhen...
The voice samples are funny - I feared they'd get annoying, but they don't. Quite the opposite, in fact. It's nice to hear a "good." after nervously drawing out a long line. I'd like to hear some calm, lo-fi music whilst playing though. Some of those procedural tunes you're so fond of, perhaps?
i'll think about this... when there's enough time, i'll try to add some quirky puzzle tunes again. but then, the computer voices would probably have to be replaced, because they would fit better with some cold technoid beeps and glitch noises, i think. somehow i'm more into that at the moment.. we'll see

for the highscore, i've played around with some database scripts lately
to resolve the IP of the players to country names (it's called ip2nation).
maybe i'll add that to the highscore list later, instead of nicknames...
that could get a bit unfair though and too nationalistic looking, but it would
give the game some kind of sports feel... hm, i just don't really like
to enter nicknames somehow.
As for the gameplay itself, fun as it stands.
thanks. the basic mechanics of drawing lines has something statisfying... but to make it real fun, better levels will be needed, i think. maybe collectibles (as score boosters) could make it more fun too...
Only thing I'd add is an indication that "ink" is only a score limiter - I initially thought it was a length limiter!
your point! i've changed it... just makes more sense, and adds some tension to the gameplay (maybe some alarm sounds or blinking will be needed). - quick fix against not-enoguh-ink-frustration: the ink gets refilled automatically when the player stops moving, but that costs score points in return... maybe too gimmicky.
first flash game, by the way?
maybe you want to try
my other flash game, i've done for LudumDare compo a while ago. that one was my first flash game... i think you might like it (it's rather short though).
You say you have plenty to-do, so I'm looking forward to whatever additions you have planned.
first, i didn't want to make any additions at all, and just let it be, as a "prototype".
but somehow i already got a little TIGS compo boost again.
so... i've added some visual flash effects today... and some other tweaks.
it's a little more fun to play already.
there's more to come... (probably (no guarantee!!))
Curseman,

the updated version will be harder!

but, some of the highscores were already unbeatable for me...
Theta,
thanks!
...i'm hoping to get some levels done which actually involve some real puzzle thinking, rather than trial and error pixeling around...