So, the Community Games service changed name to "Indie Games", that's old news.
The new thing is that Microsoft lowered the price points for the games.
Some of you, being mostly a gamer, could think "hurray!" but NO. The max price point usable on the service is now 400ms, that's like... $5.
Basically, even if you want to do a cool game, with a lot of levels, fancy graphics and so on, you'll need to sell it at a max price of 5$.
If you want to sell it also on PC you're kind of screwed up, because you can't sell something at 20$ on PC and at 5$ on Xbox, every pc gamer will spit you in the face for that.
I think that in a dumb move to follow the App Store model on a home console Microsoft destroyed ANY possibility to have better games on the service. Now they'll get only the finest crap, forever.
Who develop an interesting game for less than 400ms? I'd rather develop it for Iphone, or sell it on PC via a digital download service at this point.
Do not forget that MS takes a share of your earnings too, so you have to sell a *shitload* of copies to make some real bucks.
With the "indie games" name change and the users rating i was thinking they really want to give the service a new spin, trying to get rid of the crapware. Now they just did the worst move they could!
Also, last but not least, they announced that XBLA has now only ~35 slot for indie games A YEAR