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880205 Posts in 33024 Topics- by 24394 Members - Latest Member: somebody58

May 26, 2013, 01:14:33 AM
TIGSource ForumsCommunityCompetitionsOld CompetitionsAdult/Educational CompoSilent Conversation [FINISHED ON TIME, RELEASED LATE]
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increpare
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« Reply #15 on: August 13, 2009, 03:26:04 PM »

and by the end my eyes were sore.
yeah; comfortable legibility was an issue for me as well, alas Sad
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Gregory
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« Reply #16 on: August 13, 2009, 03:53:01 PM »

and by the end my eyes were sore.
yeah; comfortable legibility was an issue for me as well, alas Sad

Me as well, actually.  I think it's an essential design flaw; in order to keep the text legible, it needs to be high-contrast, and that plus the constant movement seems to induce eyestrain.
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Kekskiller
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« Reply #17 on: August 14, 2009, 04:33:02 AM »

This a really beautiful game you've done, Gregory. Not that is one the most awesome games I ever played. I'll vote for you.
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mirosurabu
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« Reply #18 on: August 15, 2009, 09:46:48 AM »

I liked this game very much but I didn't know it's competition entry. Shocked

Anyways, excellent work. Beer! Expectations were a bit higher during tutorial level but oh well.
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increpare
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« Reply #19 on: August 16, 2009, 03:36:59 AM »

Quote
in order to keep the text legible, it needs to be high-contrast,
I found it quite often to be rather low-contrast actually.

There's one aspect of the game that I'm uncomfortable with in some parts is, the music.  I find it on the one hand to be very effective in that I found I could read very comfortably with it, and found it quite affecting.  But the music also seemed to transform the game, at least for me, from being one which had the act of reading as something comfortably integrated, into instead a pensive and deeply sad regarding of an evocation of reading.

Those are my current thoughts on the music anyway.  My initial thoughts were more along the lines of "This music seeks to demote reading to the status of nostalgic masturbation, to subvert the text and transform it to an idle evocation of Gregory's Fond Memories of Reading, an almost unbearably kitsch condensation of everything that I despise about literature".
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agj
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« Reply #20 on: August 16, 2009, 02:18:30 PM »

Finally managed to make it work. I had to copy the SFW's URL and paste it into a separate tab. I think it's fantastic. Such a strange idea to mix platforming with reading, but it was a worthwhile experiment.

My one problem was that the red letters would often get to me from the edge of the screen without me seeing them as they were about to disappear, i.e. at their peak of transparency. Red is already a very dark color, so I would've done something to make them stand out more.
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5parrowhawk
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« Reply #21 on: August 18, 2009, 12:08:29 AM »

I like this a lot, although some of the long passages were... long. Not to read, but to play.

Also, if you're going to add more poems, may I suggest something to play with the idea of respawning?



(oops, I seem to have accidentally replaced a period with a semicolon)
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Rumrusher
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« Reply #22 on: August 18, 2009, 09:27:25 AM »

I would so love to play a edmund thread level of this game, but then I need either save points or some type of transport to drive through most of it.
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bicilotti
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« Reply #23 on: August 22, 2009, 04:09:38 PM »

Beautiful game, you developed an idea in a very clever manner. Bravo!
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