medieval
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« Reply #100 on: May 22, 2009, 01:01:00 AM » |
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That looks really wicked. Is this going to be ported to windows someday?
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oneup
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![](https://forums.tigsource.com/Themes/tigsource/images/post/xx.gif) |
« Reply #101 on: May 22, 2009, 09:19:04 AM » |
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it is more than wicked, believe me ![Wink](https://forums.tigsource.com/Smileys/derek/wink.gif) it's based on ruby, windows + mac + linux ports are definatly in, it's just a matter of packaging.
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HannesP
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« Reply #102 on: May 23, 2009, 02:58:56 AM » |
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May I ask you which library you're using for Ruby game development? I'm currently evaluating different alternatives for my future game. I'm leaning towards pyglet+rabbyt, but I don't know if I'm entirely comfortable with OpenGL...
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Melly
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« Reply #103 on: May 24, 2009, 12:23:10 PM » |
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I WANT GAME NOW
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gnat
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« Reply #104 on: May 25, 2009, 09:12:55 PM » |
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WHY SWITCH FROM PYTHON WAT??
updates plz!
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davidp
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« Reply #105 on: May 26, 2009, 03:59:39 AM » |
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awesome looking game is awesome. so this is (will be) only for mac?
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sereneworx
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![](https://forums.tigsource.com/Themes/tigsource/images/post/xx.gif) |
« Reply #106 on: May 26, 2009, 04:03:25 AM » |
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it's based on ruby, windows + mac + linux ports are definatly in, it's just a matter of packaging.
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oneup
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![](https://forums.tigsource.com/Themes/tigsource/images/post/xx.gif) |
« Reply #107 on: May 28, 2009, 12:11:27 AM » |
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May I ask you which library you're using for Ruby game development? I'm currently evaluating different alternatives for my future game. I'm leaning towards pyglet+rabbyt, but I don't know if I'm entirely comfortable with OpenGL...
i'm using gosu, it's SUPER EFFECTIVE it basically takes care of setting up opengl + audio, makes image loading super easy, provides an interface to the chipmunk 2d physics engine (if required) and is blazingly fast. from our current "stress tests" the performance is on par, if not better than the python/pyglet version. ---- release as soon as i'm finished playing (damn, this thing is fun :D *hahaha*) na, for real. it's still very basic, i can release a first video soon though.
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oneup
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![](https://forums.tigsource.com/Themes/tigsource/images/post/xx.gif) |
« Reply #108 on: June 01, 2009, 07:25:38 AM » |
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« Last Edit: June 01, 2009, 07:44:55 AM by oneup »
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Krumbs
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Huun Huur Tu
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![](https://forums.tigsource.com/Themes/tigsource/images/post/xx.gif) |
« Reply #109 on: June 01, 2009, 08:32:09 AM » |
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That first picture is fantastic. Also what's wrong with the website? It look very strange for me with all the pictures and titles all over the place.
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oneup
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![](https://forums.tigsource.com/Themes/tigsource/images/post/xx.gif) |
« Reply #110 on: June 02, 2009, 02:13:14 AM » |
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website wil be redone.
also: video:
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Huun Huur Tu
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![](https://forums.tigsource.com/Themes/tigsource/images/post/xx.gif) |
« Reply #111 on: June 02, 2009, 12:14:57 PM » |
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I have absolutely no idea what the hell is going on, but I like the explosions that's for sure.
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CK
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![](https://forums.tigsource.com/Themes/tigsource/images/post/xx.gif) |
« Reply #112 on: June 02, 2009, 12:23:05 PM » |
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website wil be redone.
also: video:
damn fine game going on there...even though it is unclear what is actually taking place.
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oneup
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![](https://forums.tigsource.com/Themes/tigsource/images/post/xx.gif) |
« Reply #113 on: June 05, 2009, 11:04:44 PM » |
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![](http://asset.soup.io/asset/0343/1157_a05f_800.png) started on tiles / in game level editor. want to store levels online / download them. -_- also the little critters have their little unique sentences they randomly say, suggestion's are really welcome.
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« Last Edit: June 06, 2009, 12:08:16 AM by oneup »
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oneup
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![](https://forums.tigsource.com/Themes/tigsource/images/post/xx.gif) |
« Reply #114 on: June 15, 2009, 07:29:35 PM » |
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lvl2 ![](http://asset.soup.io/asset/0354/5543_d11e_800.png) they speak via the mac's voice programm randomly now
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CK
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![](https://forums.tigsource.com/Themes/tigsource/images/post/xx.gif) |
« Reply #115 on: June 15, 2009, 07:32:07 PM » |
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they speak via the mac's voice programm randomly now
what is this magik you speak of? i seriously didn't know mac's did that ![Huh?](https://forums.tigsource.com/Smileys/derek/huh.gif)
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Stegersaurus
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« Reply #116 on: June 15, 2009, 07:47:28 PM » |
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they speak via the mac's voice programm randomly now
what is this magik you speak of? i seriously didn't know mac's did that ![Huh?](https://forums.tigsource.com/Smileys/derek/huh.gif) Oh, Macs have had voice synthesizing since the 80's. I remember WAY back when Cap'n Magneto was revolutionary because the characters talked. It was crazy back then to see something like that.
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sereneworx
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« Reply #117 on: June 15, 2009, 11:20:01 PM » |
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lvl2 ![](http://asset.soup.io/asset/0354/5543_d11e_800.png) Really nice aesthetic, but the trees and hills look too smooth. But that might be the shitty image compression.
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LegendaryMan
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« Reply #118 on: June 16, 2009, 07:15:20 AM » |
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2D RTS at its best. Maybe il make my next game cute too :3
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The meaning of life is to give life meaning of your own self.My meaning of life is to live life itself because I can accept failure but I can't accept not trying to achive anything else put as my main goal.And even if i become someone that matter i will not die.Il just be forgotten like everyone. ME
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Huun Huur Tu
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« Reply #119 on: June 16, 2009, 08:09:08 AM » |
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they speak via the mac's voice programm randomly now
what is this magik you speak of? i seriously didn't know mac's did that ![Huh?](https://forums.tigsource.com/Smileys/derek/huh.gif) Oh, Macs have had voice synthesizing since the 80's. Ah yes, I remember having a 'conversation' with a picture on my dads G3 when I was 6 or so. I believe I swore at it and it crashed.
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