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288085 Posts in 9148 Topics- by 6777 Members - Latest Member: coolmk123

November 22, 2009, 03:53:36 AM
TIGSource ForumsCommunityProjectsIndie Brawl (Moderator: Soulliard)Indie Brawl: Spelunker
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Author Topic: Indie Brawl: Spelunker  (Read 5221 times)
Veo
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« Reply #135 on: November 10, 2009, 11:21:05 AM »

Eh.

Idle

Walk

Jump
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JMickle
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« Reply #136 on: November 10, 2009, 11:30:08 AM »

haha i love the sniff on the idle Smiley

i think the walk needs a bit of work but overall the look great.
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Soulliard
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« Reply #137 on: November 10, 2009, 12:00:55 PM »

Those are great.

The walk should be more of a run, though.
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Veo
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« Reply #138 on: November 10, 2009, 12:02:21 PM »

Those are great.

The walk should be more of a run, though.
Bah, I suck at runs T_T
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Winterous
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« Reply #139 on: November 10, 2009, 03:25:26 PM »

Those are great.

The walk should be more of a run, though.
Bah, I suck at runs T_T
Don't worry, it's not your sole duty Smiley

Anyway, they're great.
But on the jump one his feet should be angled down a little when he's in the air.
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William Broom
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« Reply #140 on: November 10, 2009, 06:29:22 PM »

These all look great!
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R. D. Ein
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« Reply #141 on: November 11, 2009, 05:01:49 AM »

The walk cycle is really stiff. His arms barely move at all.
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Kaikimi
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« Reply #142 on: November 11, 2009, 05:56:09 AM »

It would probably help if people actually sprited new poses for his body parts instead of moving his arms and whatnot.
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« Reply #143 on: November 11, 2009, 08:10:06 AM »

an animator's job is never done
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falsion
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« Reply #144 on: November 12, 2009, 01:48:35 PM »

The nose on the idle animation has too much of a bounce. It's like he's violently and suddenly sniffing in a huge whiff of something.
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Soulliard
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« Reply #145 on: November 12, 2009, 03:56:16 PM »

I think that's the idea. In any case, exaggerated animations are not a bad thing.
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falsion
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« Reply #146 on: November 16, 2009, 05:06:27 PM »

Well, there should be more frames to it at least. It's like his nose is teleporting to another location, and it looks kinda odd.
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« Reply #147 on: November 18, 2009, 05:24:21 AM »

The walk looks like he's tapdancing.

Maybe we can add in a cane and make it a special move? Shrug
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Kaikimi
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« Reply #148 on: November 18, 2009, 12:39:51 PM »

He needs something closer to this as his running animation.

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Soulliard
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« Reply #149 on: November 18, 2009, 04:40:16 PM »

Yep. Something like that.  Smiley
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