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feeblethemighty
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« Reply #45 on: November 04, 2009, 06:10:30 PM » |
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Fighting game announcer voices!
I got some here. But your list is far more comprehensive  . I've definitely got the basics. Like the numbers and some adjectives, for example. I also made them sound like they are coming from an old-school console. Just to keep things on this thread going, i'm going to suggest someone make a pixel rock band. Or jug band. Or any kind of band really.
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mirosurabu
Guest
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« Reply #46 on: November 04, 2009, 09:19:37 PM » |
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@jjs: I can do all of the voice acting you suggested except for the Toasty-style "AWKWARD". No way I can copy the TOASTYYYY vocal. :D
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Joaquim
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« Reply #47 on: November 07, 2009, 06:00:52 PM » |
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I know I am not supposed to ask it here but.... what should I use to make music?
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nunix
Level 1
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« Reply #48 on: November 07, 2009, 06:49:40 PM » |
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A moonshine jug and an old saw.
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J. R. Hill
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« Reply #49 on: November 07, 2009, 08:24:38 PM » |
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I know I am not supposed to ask it here but.... what should I use to make music?
Do you mean filetype or music editing software?
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Strong
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« Reply #50 on: November 07, 2009, 09:48:14 PM » |
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I want to record every one of those words now.
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Joaquim
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« Reply #51 on: November 08, 2009, 06:22:23 AM » |
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moonshine jug and an old saw...thank you... already using it
I meant music editing software and this stuff
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J. R. Hill
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« Reply #52 on: November 08, 2009, 08:15:30 PM » |
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I like pxtone (free), Audacity (free) and FL personally. Heard good things about Adobe Audition but never used it outside of just recording stuff (i.e. no composing; minimal editing) for my church.
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JamesGecko
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« Reply #53 on: November 09, 2009, 10:42:20 PM » |
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Oh, I got one! Dinosaur sprites. Preferably with walking/jumping animation.
Even if it's just a 2D silhouette. You can do some pretty sweet runtime processing on that stuff. Plus, y'know. Dinosaurs!
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bluescrn
Level 1
Unemployed Coder / Full-time Indie :)
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« Reply #54 on: November 10, 2009, 12:08:34 AM » |
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Shame the art side seems to have become a 'who can make the best super-lo-fi art' competition...
I like good pixel art as much as the next gamer, but don't see the attraction of the 'ultra lo-fi' style, outside of the occasional 'art game' that uses it effectively
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AdamButcher
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« Reply #55 on: November 10, 2009, 03:07:10 PM » |
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Hmmm, I think a lot of people have chosen lo-fi because it means people are more likely to FINISH a game this time around. And hopefully big, deep games.
So I'm most excited about the lo-fi tilesets.
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Derek
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« Reply #56 on: November 12, 2009, 03:00:37 PM » |
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More background tiles would probably be helpful. Like... buildings, cars, trees, etc.
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nunix
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« Reply #57 on: November 14, 2009, 08:49:54 PM » |
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It'd be nice if there were more comments in the low-reply threads. Some of them are placeholders, but there's quite a few threads out there that got lost in the initial shuffle and I think it'd be good to show some enthusiasm for those creators, get some more material. =D
Also then it's not just a giant list of 'last reply by nunix' out there since I've been doing that a little this evening. ;p
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Ivan
Owl Country
Level 10
alright, let's see what we can see
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« Reply #58 on: November 16, 2009, 09:10:54 AM » |
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Maybe a high res tile set since there are a few high res characters out there.
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Healy
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« Reply #59 on: November 16, 2009, 05:04:15 PM » |
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Anybody thinking about making sprites specifically for a visual novel type game? That could be pretty interesting, I think.
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