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890944 Posts in 33518 Topics- by 24759 Members - Latest Member: multifractal

June 18, 2013, 01:51:39 PM
TIGSource ForumsCommunityCompetitionsOld CompetitionsAssemblee: Part 1Generic Medieval Game Assets
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Author Topic: Generic Medieval Game Assets  (Read 13843 times)
saint11
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« on: November 04, 2009, 09:37:14 AM »

Here's my generic faceless game assets, unfortunately I am a terrible animator, so, this will mostly static  Undecided

Updates
5/11:
New player classes!
New Power Ups!

Latest Update:


Old Stuff:


The final image will be in a bigger resolution

Soon a lot more! Please, fell free to send some requests!
« Last Edit: November 05, 2009, 06:35:47 PM by saint11 » Logged

Lon
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« Reply #1 on: November 04, 2009, 02:42:26 PM »

Saint11, I really like your style.  Kinda cartoon-ee cell shaded stuff...  I am not to sure how to describe it, but I like it!  Smiley
A friendly license too!
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SkyBox
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« Reply #2 on: November 04, 2009, 07:36:03 PM »

I love the hair on the female player! Too bad the male player is bald. Like a crystal ball for a head--can he see the future? Is he the future?
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Inanimate
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« Reply #3 on: November 04, 2009, 10:08:50 PM »

More treasure chests! I love 'dem treasure chests. Some generic RPG enemies would be cool as well; IE, slimes, bats, golems, etc.
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JaJitsu
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« Reply #4 on: November 04, 2009, 10:38:02 PM »

these are great! love the enemies the best.

keep it up!
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IdleDeveloper
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« Reply #5 on: November 04, 2009, 11:08:06 PM »

Oooooh very The Behemoth.  Me like.
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saint11
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« Reply #6 on: November 05, 2009, 07:28:39 AM »

Thanks a lot for the coments \o/

In production NOW :D
-Player (armored)
-Slimes, and other generic monsters.
-More CHESTS!
-Random NPC animals
-Weapons and other poweups
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Wilson Saunders
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« Reply #7 on: November 05, 2009, 09:50:37 AM »

I love the faceless style you have. Can you do more Mob characters drawn from the 2/3's pespective like the humanoids in Mob Lv1. Also some drawings of the characters lying down/dead would be nice.

If you don't mind I would like to take a shot at animating some of these figures. You would be supprised what you can do with cut and paste.
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saint11
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« Reply #8 on: November 05, 2009, 10:47:01 AM »

Wilson Saunders : Sure! Feel free to animate them, I'll try the 2/3 views here.
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Pencerkoff
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« Reply #9 on: November 05, 2009, 11:24:45 AM »

Hello this is Pencerkoff

You would be supprised what you can do with cut and paste.

You're right... I'd be very surprised what you could do with cut and paste.  I think saint11 needs to spend some time and actually animate those beauties.

-PENCERKOFF
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Wilson Saunders
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« Reply #10 on: November 05, 2009, 11:53:19 AM »



It probably needs some more tweens and not to be stretched as much, but it is a start.
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saint11
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« Reply #11 on: November 05, 2009, 02:30:51 PM »

Updated! New player classes, and soon I'll post the new props and power ups.
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Craig Stern
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« Reply #12 on: November 06, 2009, 07:12:18 AM »

Those are great! Grin I positively love your style.

I only have one small criticism, and that is of the NPC with the overalls--it looks like he has a duck bill. I had to stare at it for the better part of a minute before I figured out that it was actually supposed to be a beard on his face.
« Last Edit: November 06, 2009, 07:15:35 AM by Craig Stern » Logged

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« Reply #13 on: November 06, 2009, 02:59:37 PM »

Heh, Geally generic flash like! lovely...
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« Reply #14 on: November 06, 2009, 03:07:28 PM »

Ah-ha, I was actually on the lookout for some powerups like that.
Kudos!
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