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891553 Posts in 33548 Topics- by 24783 Members - Latest Member: MD9

June 19, 2013, 11:42:10 PM
TIGSource ForumsCommunityAnnouncementsBlind Redux
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Author Topic: Blind Redux  (Read 650 times)
CROS
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« on: November 08, 2009, 11:04:49 AM »

This was my entry for the Game Jolt Minimal Contest.

You can download Blind Redux here from Game Jolt!

I was initially going to make some deep sci-fi adventure, but with the limited amount of time I decided to just tell the story of when I traded my eyes to Wizard in exchange for a kiss with Beautiful Maiden. The ending is of course changed to be more interesting.

Some Background

I guess this game probably requires some explanation. You see, I'm a programmer. I don't do art or graphics. Just a straight up programmer. I wanted to make a game, but I couldn't be bothered with making any artwork for it. Also, because of the love for platformers in the indie world, I wanted to make a platformer. So, what does one in my situation do? Simple. He makes a Text-Based Platformer.

How Does it Work

There are absolutely no graphics in this game besides straight up white text. There is no styling done to the fonts besides different sizing. This is NOT a text adventure game. It's a platformer. There are points in the world that are designated by how far the player character is from them. There is no graphical view of the character. You must figure out his position by figuring he's in the middle of the view somewhere, and by the distance between various points in the world. You should be able to figure it out when you're in the game.

Controls

Left and Right to move
Z jumps
X to proceed to next dialogue screen in cutscenes

Be sure to move slowly if you want to catch all the dialogue and events

Random Screenshot


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RayRayTea
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« Reply #1 on: November 08, 2009, 03:14:58 PM »

The questlog is funny - first he bumps into the wall... but then continues onward Smiley

It's a game about BLIND SUPERMAN
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CROS
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« Reply #2 on: November 10, 2009, 07:29:20 AM »

He very well might be a blind superman. I know he does jump over that cow some time in the middle of the game, which is pretty amazing, but then there's that big mosquito towards the end that's just too much for him. Lips Sealed
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Melly
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« Reply #3 on: November 10, 2009, 08:04:20 AM »

This looks interesting. I'll try it later on. Smiley
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Feel free to disregard the above.
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James Kaudewitz
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« Reply #4 on: November 10, 2009, 10:04:08 AM »

I played this right through. At first I almost found it kind of annoying, and I needed a bit of time to understand how things worked. Eventually, though..
Quote
You should be able to figure it out when you're in the game.
... that happened. I got into the game and really enjoyed it. Graphics were... great?

Good job. Hand Clap
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est. February 2009
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