Hey guys, I have been reading TIGsource for a while now and have wanted to make a game for longer then that but never got around to it. I am a second year compsci student with little to no artistic ability but the assets generated in part one have got me interested in trying my hand at game making.
Currently I am building a simple rougelike but i am hoping to add a party system similar to BG, neverwinter nights, etc. creating a sort of SRPG rougelike hybrid. The game is going to be built in Java because it is the language I am most comfortable with.
Progress so far:
So far I am using oryx's lofi assets only now and may or may not use others.
Hopefully this will help motivate me to complete something as most of my game attempts have stopped at a half finished engine.