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TIGSource ForumsCommunityJams & EventsCompetitionsOld CompetitionsAssemblee: Part 2Inkosi Dance
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perceptic
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« on: December 07, 2009, 04:16:30 PM »

rogue like

real time

wish meh luck?



once I get a dungeon system going Ill post a demo.
also, dont question the names above the chars that will change.
« Last Edit: December 22, 2009, 04:57:14 AM by perceptic » Logged
perceptic
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« Reply #1 on: December 07, 2009, 04:26:19 PM »

res
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perceptic
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« Reply #2 on: December 07, 2009, 04:27:12 PM »

res
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Melly
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This is how being from "da hood" is like, right?


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« Reply #3 on: December 18, 2009, 01:20:54 PM »

Good luck. Smiley Hand Thumbs Up Right
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J. R. Hill
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« Reply #4 on: December 18, 2009, 01:41:05 PM »

Yay!
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hi
perceptic
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« Reply #5 on: December 19, 2009, 03:17:24 PM »

thanks guys, I am making huge progress on this,
I dont have any screens yet as I am working on a different rig that isnt connected to the internet, that and theres not much to see other than some basic gameplay

Can anyone point me to some good logic tuts on procedural dungeon generation?
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Strom
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« Reply #6 on: December 20, 2009, 06:17:43 PM »


Can anyone point me to some good logic tuts on procedural dungeon generation?


Try this...
http://forums.tigsource.com/index.php?topic=5174.0
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See my Assemblee 2009 2D and 3D work Here. My A Game By Its Cover compo entry Journal of Shikoku.
perceptic
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« Reply #7 on: December 22, 2009, 04:53:07 AM »


Can anyone point me to some good logic tuts on procedural dungeon generation?


Try this...
http://forums.tigsource.com/index.php?topic=5174.0
thank you

also screeny
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