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880190 Posts in 33024 Topics- by 24392 Members - Latest Member: mfroeschl

May 26, 2013, 12:05:38 AM
TIGSource ForumsCommunityCompetitionsOld CompetitionsAssemblee: Part 2The Lonely Tower [FINISHED]
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Author Topic: The Lonely Tower [FINISHED]  (Read 5314 times)
J. R. Hill
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« Reply #15 on: January 12, 2010, 07:03:14 AM »

Is there only one ending to the game? Concerned
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Melly
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« Reply #16 on: January 12, 2010, 08:37:09 AM »

Indeed, quite the amusing entry. It's an interesting way to tell a story. Could have used some audio though.
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Tempel
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« Reply #17 on: January 12, 2010, 10:05:20 AM »

Hooray, positive attention!  Thank you, everybody.

Is there only one ending to the game? Concerned
Sadly so.  Just like in real life, how you choose to play your video games will rarely influence the actions of your grandmother.

Indeed, quite the amusing entry. It's an interesting way to tell a story. Could have used some audio though.
It certainly could have, but I didn't see it as too useful for the game's purpose.  It was enough of a struggle for me to get it where it is now, so perusing, picking, and implementing audio all got cut.
« Last Edit: January 12, 2010, 10:10:29 AM by Tempel » Logged
Oddball
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« Reply #18 on: February 01, 2010, 03:28:28 PM »

Liked: A very different experience from all the other entries. Interesting story and the dialog was quite good/believable.

Disliked: Would have liked more story branches and generally a bit more to do.

Conclusion: It's a very interesting concept which I would really like to see expanded upon after the competition. Any plans to expand this?
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Tempel
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« Reply #19 on: February 01, 2010, 03:46:16 PM »

Conclusion: It's a very interesting concept which I would really like to see expanded upon after the competition. Any plans to expand this?
In theory, but unlikely.  There's so much more I wanted to do with it, and I might some day.  For now, though, other projects (including education) take priority.

If anyone else wanted to write their own stories through it, I would be ecstatic.  All the source code is included with the download -- poorly documented, of course, but I'm never more than a forum post away -- so it doesn't take long to implement some maps and words.
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