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feeblethemighty
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« Reply #75 on: January 21, 2010, 03:08:12 PM » |
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I'm glad you could fix it so easily! This game is great. I'm going to give it another go.
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Melly
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« Reply #76 on: January 23, 2010, 10:34:47 AM » |
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Played the game for a while, and it was quite good. I got stuck on the second level where I found passages blocked by pits and a bunch of pressure plates I had no idea what to do with. I had tried placing items on them but nothing seems to happen. The combat system is fun, as is the resource management. A great effort. 
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Kazerad
Level 1
Should really make more games.
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« Reply #77 on: January 23, 2010, 01:12:45 PM » |
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I couldn't figure out the pressure plates in the first dungeon. After putting a couple swords on each and trying to open the door that way, I dumped my entire inventory on one of them before learning that putting more than 9 items on one tile deletes the 10th, making me lose the key I needed to progress.
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J. R. Hill
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« Reply #78 on: January 23, 2010, 01:14:54 PM » |
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I couldn't figure out the pressure plates in the first dungeon. After putting a couple swords on each and trying to open the door that way, I dumped my entire inventory on one of them before learning that putting more than 9 items on one tile deletes the 10th, making me lose the key I needed to progress.
I did the same thing. Without spoiling too much, the trick to the pressure plates on the first floor is that you need heavy items you find on the second floor. For the second floor pressure plates (the group of three) listen for audio feedback. Just like Zelda games.
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Tye The Czar
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« Reply #79 on: January 23, 2010, 02:04:01 PM » |
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I'm interested in this game, but where is version 1/15 to download? 
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Krystman
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« Reply #80 on: January 26, 2010, 10:25:13 AM » |
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I played through the first level and had to quit somewhere at the second.
I like this game very much. The visuals are pretty awesome. Extremely pixelated, yet hi-rez feel. Good job!
I also like the interface. How you were able to break everything down to just that HUD - excellent.
Nitpick - why do I always have to manually pick up a weapon before striking? I see that other people also commented on this already. Maybe I missed it somewhere in the tutorials. I haven't really paid as much attention to them as I probably should have.
I'm also wondering if the game's mechanics are able to sustain interest over a longer period. Already at the second level, I'm getting a suspicion that I know how the rest will play out? Is that true? How many levels are there?
Still definitively one of the strongest entries IMHO. Outstanding work! Congratulations and thank you!
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Aquillion
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« Reply #81 on: January 27, 2010, 01:14:48 AM » |
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Nitpick - why do I always have to manually pick up a weapon before striking? I see that other people also commented on this already. Maybe I missed it somewhere in the tutorials. I haven't really paid as much attention to them as I probably should have. You don't. Right-clicking an enemy with no weapon selected will automatically use the first ready weapon in your inventory on them, starting from the left. I was the one who suggested that back after playing the first demo, that's how I know. 
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Endurion
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« Reply #82 on: January 30, 2010, 06:18:47 AM » |
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Very nice! Nitpick: It's kinda sluggish on my PC, are you using shaders or OpenGL? Gameplay nitpick: For the puzzles you'd need a bit more hints strewn throughout. Dang pressure plates  The item picking in windowed mode is completely messed up for me, it seems to register items way off.
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Oddball
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« Reply #83 on: February 01, 2010, 08:08:57 AM » |
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Liked: You used my jester sprite Disliked: The game runs at about one frame every 5-10 seconds on my rig. Obviously that makes the game unplayable for me. Conclusion: This looks great and I really wanted to play it, but I guess my laptop is too wimpy for it.
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Rock
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« Reply #85 on: February 11, 2010, 04:56:32 AM » |
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I like your Minecraft-ish style. I'll try it soon
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ArsenioDev
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« Reply #86 on: December 27, 2012, 09:25:55 AM » |
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HA i like the use of the sprites from Realm Of The Mad God! :D
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Whats this do? *presses button* oops.....there goes the rockets.....
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