Greetings sir, I like your game's concept, it's really interesting and I played it for a while. And I dominated.
After a while I noticed a few things.
1. It is possible to "run out of things to do" (You can clear out all the dungeons, then what fun is the game?) To "fix" that, perhaps make dungeon(s) that go on forever, they don't even have to remember the previous floors that you've already explored. A "Hole of Heros" sort of deal.
2. The monster assortments are.. lacking.. I've only experienced the green humanoids with clubs (and their armored forms), green humanoids without clubs (and their armored forms) and a red-robed wizard that drops seeds. Perhaps make enemies that move twice as fast? Maybe immune to certain effects, or even arrows! Perhaps a "look" command so you can see your foes in the distance instead of letting them get within arm's reach before checkin' them out.
3. I was only able to find seeds for spicy orange trees, so.. I don't know if I'm just unlucky or something or if there aren't any other seeds to drop.
4. Is freeing supposed to do anything? It didn't do anything for me. It just made a huge white block (presumably ice) over the enemies, they don't seem to stop or even slow down. I don't know if this is a bug or what.
If you've heard of them, I'm a LPer ("Let's Player") and I'm looking for a few games to play in the meantime while I'm not playing Paper Mario TTYD. If this game was improved a bit, I'd definately play it. If you don't want me to make videos on the game (which would be posted on youtube) and link to your game's download (so the players can play along, perhaps) then you can say so in this topic.
Anyways, thanks for reading! ~BB