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879803 Posts in 33007 Topics- by 24380 Members - Latest Member: hirokoae46

May 25, 2013, 01:41:47 AM
TIGSource ForumsCommunityCompetitionsOld CompetitionsAssemblee: Part 2The way I shoot (2D) (v0.7) All I Could Do, Enjoy =)
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Author Topic: The way I shoot (2D) (v0.7) All I Could Do, Enjoy =)  (Read 9014 times)
hellsong91
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« on: December 15, 2009, 05:10:33 PM »

Panda THE WAY I SHOOT Panda


I can't finish the game so I think is time to post the ''final'' version... thanks for all  =)


WINDOWS VISTA PATCH : http://wiki.yoyogames.com/images/7/77/GM_Convert_Game.zip
Last version From Here http://sites.google.com/site/soytristefamily/Home/TWIS0.7.exe.zip?attredirects=0&d=1
Last is v0.7

  
CREDITS
Slide20xl
Mr. Trianglehead
Skab
can-o-spam
Kren
Kazerad



draw_text(x,y+80,'Hellsong91  ... thanks for playing')








WASD and Mouse

other versions...

http://www.megaupload.com/?d=SAJKT6KG
preview v0.0

http://www.megaupload.com/?d=K1BD1MNL
preview v0.1




Hey guys, here I'm showing out the very beta test images from "The way I Shoot"  I will list the assets at the end... it will take me a lot of time haha





One



Two



Three





cya
« Last Edit: February 02, 2010, 05:18:29 PM by hellsong91 » Logged
SimpleSyrup
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« Reply #1 on: December 15, 2009, 05:37:37 PM »

I thought this was a top-down view and I was getting massive Victory Road flashbacks.   I wish someone had done some Ikari Warriors style sprites...  Addicted  

But anyway, looks nice.. keep it up! I like the name too.
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LazyWaffle
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« Reply #2 on: December 15, 2009, 05:43:48 PM »

The particles seriously clash with the pixelly graphics.

Also, can you save your screenshots as .png's instead? The jpg artifacts are sort of annoying.
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hellsong91
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« Reply #3 on: December 15, 2009, 05:49:52 PM »

the water looks great at 60 fps

just trust me.


i will change the images now ...
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prof
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« Reply #4 on: December 15, 2009, 06:00:05 PM »

give me .exe looks naice
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hellsong91
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« Reply #5 on: December 15, 2009, 06:04:18 PM »

give me .exe looks naice

I will.. soon.

Level incomplete.

Save your breath a few days more.
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Skab
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« Reply #6 on: December 16, 2009, 07:36:13 AM »

oh ! i'm glad someone use my totems-thingy  Hand Thumbs Up Left
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hellsong91
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« Reply #7 on: December 16, 2009, 06:27:24 PM »

oh ! i'm glad someone use my totems-thingy  Hand Thumbs Up Left



you will se something really cool with your totems, they are the main objetive of the game...

but.. just wait for the 0.1v


 Hand Fork Left Hand Knife Right
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hellsong91
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« Reply #8 on: December 16, 2009, 06:44:00 PM »

there it is ... the very beta, to ley u know the game a little bit more
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Kazerad
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Should really make more games.

italicsemicolon
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« Reply #9 on: December 16, 2009, 07:09:52 PM »

This is very pretty! Controls are very smooth too.

And yay! My utterly unfinished robot dragon pieces got used! Though now I feel pretty bad about not making more of them.
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hellsong91
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« Reply #10 on: December 16, 2009, 07:13:13 PM »

This is very pretty! Controls are very smooth too.

And yay! My utterly unfinished robot dragon pieces got used! Though now I feel pretty bad about not making more of them.


ohh you did those !! thanks man haha they are really REALLY COOL for the game.

PD: i will put lasers later with the other parts i have.
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Kazerad
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Should really make more games.

italicsemicolon
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« Reply #11 on: December 16, 2009, 07:33:37 PM »

Oh, I forgot to mention, I got a string of default Game Maker errors about sprite creation when starting it... lemme get them again.

Error in defining an external function, error in defining an external function, trying to delete a non-existent sprite, error defining an external function, error defining an external function, trying to delete a non-existent sprite.... repeats that pattern about three more times before it lets me play.
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hellsong91
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« Reply #12 on: December 16, 2009, 07:36:27 PM »

Oh, I forgot to mention, I got a string of default Game Maker errors about sprite creation when starting it... lemme get them again.

Error in defining an external function, error in defining an external function, trying to delete a non-existent sprite, error defining an external function, error defining an external function, trying to delete a non-existent sprite.... repeats that pattern about three more times before it lets me play.

ahahha i got it XD

let me 5 minutes
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hellsong91
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« Reply #13 on: December 16, 2009, 07:42:47 PM »

ready Tongue

i forgot to kill some sprites (placeholders)
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Pishtaco
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« Reply #14 on: December 16, 2009, 10:39:50 PM »

This is pretty neat. I love the particle effects.

I think the little bits to collect could do with some animation or something. At the moment they look inert and possibly dangerous. And maybe a bug - I'm not colliding with most of the land in the right hand side of the level.
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