Hi guys!
We need an artist for Six Sided Sanctuary; a puzzle game in which you play as a cube trying to travel through various puzzles environments. To get through these environments you will need to pick up panels on each of your six sides. These panels have different properties; for instance wood panels allow you to float on water, sticky panels allow you to climb walls... etc.
Right now we need textures, particle effects and UI designs
Textures can either be 16X16 or 32X32.
If you can do 3D modelling that is a bonus (but it isn't a requirement).
You will get creative license for the game's art (though we will ask you for specific things like a grass tiles, wood tiles, water tiles...etc). We would also love to have someone that can really get involved and give feedback, new ideas and critiques.
The game is being programmed by me in C#/XNA.
All audio is being created by
Tim Rurkowski.
Payment: Revenue share of 30%
You can find some of our current gameplay here: