We are looking for someone with experience with iOS and Android devices to help program an arcade action puzzle app-game. The game itself is almost content complete and what's left is just a few animations, a background and the rest of the soundtrack. We expect that the game engine shouldn't be too difficult either because it's fairly simple gameplay of rotating/switching pipes, collecting items and dodging enemies to finish levels. It will also include mini-game and boss stages, three different play modes (including multiplayer) and an in-game store. (The gameplay is based off of the Bioshock hacking mini-game.)
The main character cast.
An idea of what we hope the game to look like.
We do have much more (again almost everything done) and we'd be happy to show it all to those who are very interested in lending a hand.
To be blunt I'm a part of DreamShow Productions, a staring-out indie-game dev group that so far only consists of three talented artists/designers/animators with no completed work to show for (unless you're amused by nice concept, art and sprite work). To this day we've learned to lower our standards in our ambitions for project sizes and I can assure you we've matured into a realistic group of people.
About pay: Unfortunately we cannot present anything up front. The game itself will be mainly marketed as a free app. A fuller $0.99 version is also planned released but our expectations are to initially get our names known. Whatever is made the programmer will receive 23% of the revenue. Forgive me if it is unorthodox to make this thread in this section.
But as a group of aspiring game designers we plan on taking the steps to becoming a real game-making group. We have our general plans set for the next several years and if you're already graceful enough to help us out now I'm sure our other ideas will be enlightening enough to have you stick around.
As for Pipe Works, we'll be pushing for a mid-January 2013 release. For those who are interested please PM me or e-mail
[email protected]