Created by
Ted Lauterbach and
Brian 'brod' RodriguezSFX made by
Matt ScorahMusic composed by
Ashley GwinnellCHAWP! was made over the course of 4 days for Game Jolt's Second Weekend Jam.
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CONTROLSLeft Click (Hold) ----- Drop Anchor
Left Click (Release) - CHAWP!
Right Click ------------ Change Color
Esc --------------------- Quit game
F4 ----------------------- Toggle Fullscreen
GAMEPLAYFight 10 different bosses for a highscore, and in order to win, you need to CHAWP! them up!
TIPS AND TRICKS - The Longer your CHAWP!, the less damage you do.
- CHAWP!ing a line of the same color does double damage.
- CHAWP!ing parent strings adds the children to the combo.
- You have 2 seconds to CHAWP! another string before the combo resets.
- Take your time. This is precision, not a race.
UPDATED TIPS AND TRICKS- BUT, if you want to be on the scoreboards, you have to keep that Booster bar up!
- The Booster goes down automatically, but refills when you make a successful chawp.
- The Booster will multiply your chawp scores by how full it is and by the combo
- More, speedy, precise, chawps means MORE points.
COVERAGE -
wow, you lose. on
August 9 th, 2010 -
DIYGamer on
August 11 th 2010 -
IndieGames Blog on
August 12 th 2010DOWNLOAD -
Download 01 (Game Jolt) -
Download 02 (YoYo Games)_____________________________________________________________________________________________
I am deeply honored to have worked with such a fascinating team! Please, play their games as well! Here's for many more jams! :D