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TIGSource ForumsJobsOffering Paid WorkExperience 2D Artist and Spine Animator Needed
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Author Topic: Experience 2D Artist and Spine Animator Needed  (Read 613 times)
RTEGames
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« on: December 20, 2015, 06:04:27 PM »

Hello!

We are Realtime Entertainment. Our team is seeking an experienced 2D artist and animator for character work. If you are interested please email Shane at [email protected].

Requirements
•   Preferred art style is semi-realistic, hand painted.
•   Experience with Spine is a must. We are looking for high quality bone animations...many of them. We require Spine because we are working with the Spine api in Unity.
•   Timely work. We are looking to get at a minimum ~1-2 animations completed per day.

The Job
•   Fully animating 2 characters for our game.
•   Each character will have unique animations because of their physical differences.
•   The characters still need to be conceptualized. We have ideas of what we are looking for, but require the expertise of an artist to lead us in the right direction.
•   We are looking to have all of the animations completed by the beginning of February.

Sample Art Style
Here is a sample of how the levels in the game will look. We are looking for an artist that can match this style in the characters. Please note, this image is just a rough pass at a small level with temporary art assets. The final ones will look very similar however.

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