I am always, in every single project the most excited and motivated member on the team. ALWAYS. At the start everyone's super keen and suggesting ideas and talking about the art direction and so on. Within 2 weeks people stop replying to emails. Within a month people actually start to look uneasy when I mention the project like they really wish I would just stop talking about it (I've tried to start games, short films, youtube blogs, scripts...you name it all sorts of things).
Had this friend a while ago, back when Red Vs Blue was popular. We were kids. Everything was funny. After watching some RVB, He said,
"We should do the same thing! With CoD instead!"
I just looked at him like he was crazy, and like it was the worst idea I ever heard.
"Yeah, yeah! And, we'd have this character that was like the commander. Not the sergeant, because that would be ripping off RVB. We'd have him be the captain instead, or something like that. We'd call him.. Uh. Bruce."
"Uh."
"Hah! And--yeah, and Bruce, he'd have his own team. I guess they could be the nazi's or the americans, I'm not quite sure which. Anyway, one of his people would be lazy and insubordinate, and Bruce would always get pissed off at him and order him into the line of fire, and trying tokill him/making jokes about killing him! His name would be..."
"Grif?"
"No! that's ripping off RVB. Maybe it would be 'mike.' No. That's too plain."
"Private Sandbag."
"Yeah! Yeah!"
"And whenever someone dies, a he walks over to the corpse, looks down, and makes a war quote. Winston Churchill, Stalin. Whatever."
"huh?"
"Like in single player. When you die. Actually, you know what, never mind." I was trying to make suggestions to make the project seem palatable, because I had a feeling that if I was going to end up being involuntarily committed to this thing, I might as well have some say in it. This was all before I learned to say 'fuck you,' or 'this is really stupid,' to people who tried to rope me into things. I was pretty sensitive to other people's feelings, to a fault.
But that's a digression.
"Anyway, we'd have this one guy, who was really retarded! He'd walk up to a field of corpses, and instead of saying, 'look at all the sleepy people,' like caboose, he'd say, 'look at all the CREEPY people!"
"heh. Yeah. Uh."
"Oh man! We're going to be so famous with this thing! We're going to get millions of viewers, advertisements, all sorts of stuff! We might even send a copy over to the RVB people, to see what they think, and then maybe we'll collaborate with them! It'll be great!" He started pacing back and forth. "I'm FEELING this, man!"
"Yeah..."
"We'd have one character that's really bad with a sniper rifle! And he can't hit anyone! But now and then, he hits Pvt Sandbag, but Sandbag stays alive, and then the sniper guy screams, 'I hit him! He should be SOOO dead! Get it? Like the people who yell at stupid laggers!"
Heh.
This was going to be the million dollar project.
He kept assuring me that it would be nothing like RVB. Nothing like it. Our characters would be completely unique. Creations of his irreplaceable imagination and ambition.
He tried to rope one of his other friends into it. That guy was just as polite as me, knew that the idea was horrible, but he didn't say anything.
"My god," I thought. Maybe this is how Limbaugh followers and the like ended up getting the slight foothold they have now. The people who know better are too decent to tell the truth.
He was clever though. The other guy. He said that it's an interesting idea, might be a fun summer project. And then, he pointed this guy in the direction of a machinima website. To watch a few examples and get some inspiration. haha.
We watch a few, really, really bad machinimas.
The project leader's spirits were shattered. Sunk. He said later,
"that was depressing. Man. It just goes to show. Every time you think you have an original idea, a million others have thought of it."
...
Anyway.
I think it's a common problem, to try to put together a team and find they have no enthusiasm. There could be plenty of reasons for that. It's not necessarily that you're putting together an RVB ripoff. That idea was so stupid that I can't imagine it accounts for the majority.
More likely, they just don't see it taking off like you do because, well, they don't have your same vision.
Had the two subordinates, myself and the other roped in person, thought the idea would take off and that we'd make millions--had we come prebuilt with that conception in our heads... Well, then there'd be another really shitty machinima out there.
But the point isn't that it would be really shitty. The point is it would be done.
It is very, very rare to find people with the same idea built into them. And that's not a bad thing--it's just the nature of a unique (or possibly terrible) idea. I told my dad the story of the humble indie bundle, a while back. Forgot what the conversation was, something about business models. When I mentioned a pay what you want sale, he said it would never work. I pointed out that over a million was made, when all was said and done, in just one week. His eyes popped out. Suddenly he saw the value in the idea. Most people are like that. Most people will believe something can't be done until someone else has already done it (and then a million copycats come out of the woodwork.) It's a shame, but it's true.
So if you want people to be enthusiastic about something, you can't just make talk and hope that they join in. You have to build something on your own, independent of them, show them something they can put their faith into. If your idea is alright, they might join. Otherwise, it is best to work on your own.
Anyway.
I might ask for help for my project later on but I should be at a stage where it won't really bother me too much if people simply decide to drop off, since all my projects are now designed to be 100% gameplay completeable by myself.
This is a good way of doing things.