Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411690 Posts in 69399 Topics- by 58453 Members - Latest Member: Arktitus

May 18, 2024, 04:37:01 AM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsDeveloperDesign
Pages: 1 ... 40 41 [42] 43 44 ... 67
Subject Started by Replies Views Last post
Monster and Item Fancy Names Please st33d 11 2106 Last post March 15, 2012, 10:29:51 AM
by PompiPompi
rpgs, jrps, and battle systems « 1 2 » Faust06 32 5194 Last post March 14, 2012, 05:55:45 PM
by Dane
MOVED: A bit of a crazy idea here... microgames? Dragonmaw 0 700 Last post March 12, 2012, 07:08:58 PM
by Dragonmaw
The importance of wrapping up? My Escape 8 1114 Last post March 11, 2012, 03:14:56 AM
by Chris Koźmik
Music as a part of battle system Ozoh 4 719 Last post March 10, 2012, 12:21:19 PM
by noah!
Space Shooter Orientation eyeliner 12 1701 Last post March 10, 2012, 03:57:00 AM
by eyeliner
Share your game design history! stevesan 3 1379 Last post March 09, 2012, 06:31:34 PM
by InfiniteStateMachine
The gods army competition(with PRIZEZ!) PompiPompi 0 877 Last post March 09, 2012, 02:55:17 AM
by PompiPompi
Different bullet types Ben_Hurr 17 3137 Last post March 08, 2012, 06:34:23 PM
by C.D Buckmaster
Enemy Movement Types JasonPickering 9 1684 Last post March 07, 2012, 05:44:08 AM
by RamSteelwood
"I Hit X, Therefore I Am" - addressing agency and immersion in games « 1 2 3 4 5 » DinofarmGames 88 11728 Last post March 05, 2012, 10:35:15 AM
by J-Snake
More attack types? FTLRalph 15 2342 Last post March 03, 2012, 09:24:24 PM
by Headless Man
Game Ideas and Inspiration Linc 9 1308 Last post March 01, 2012, 04:13:26 PM
by StevenM1988
How would you remake Magic Carpet ? pepecarpet 5 2398 Last post March 01, 2012, 02:32:09 AM
by eyeliner
Must Play Games « 1 2 » DaOgre 39 4214 Last post February 27, 2012, 12:53:32 PM
by Birdorf
Level Chunk brainstorming out loud... baconman 2 708 Last post February 26, 2012, 09:10:39 AM
by baconman
The danger of over-polish « 1 2 3 » Dragonmaw 51 4690 Last post February 24, 2012, 07:23:50 PM
by Armageddon
Glitches as fun « 1 2 » Dragonmaw 37 3616 Last post February 22, 2012, 06:59:20 PM
by Azure Lazuline
Need Help with a Combat/Magic System « 1 2 » JasonPickering 20 3089 Last post February 21, 2012, 11:57:46 AM
by JasonPickering
Let's talk about Quick Time Events « 1 2 3 4 » Tuba 61 7087 Last post February 20, 2012, 11:59:32 PM
by Painting
The Designer's workshop: The design document « 1 2 » Guert 35 25056 Last post February 17, 2012, 04:55:12 AM
by rivon
Procedural Level Generation & when to implement it Lukas 18 3433 Last post February 16, 2012, 11:49:34 AM
by Azure Lazuline
Making attacks feel powerful « 1 2 » Octrii 24 7933 Last post February 15, 2012, 05:05:22 AM
by Squid Party
Why aren't we asking the question, "what makes a good game"? « 1 2 ... 5 6 » DinofarmGames 102 9329 Last post February 14, 2012, 04:37:14 PM
by senorbarborito
What makes a good boss fight? Squid Party 15 2296 Last post February 14, 2012, 01:11:49 AM
by imaginationac
Educate me: Minecraft, Terraria, and Dwarf Fortress - other games like that? « 1 2 » stevesan 21 4932 Last post February 12, 2012, 06:39:11 PM
by stevesan
Flow charts as visual feedback? stevesan 4 1051 Last post February 10, 2012, 06:43:10 AM
by JasonPickering
Adventure Stone! MinskWorks 19 2612 Last post February 09, 2012, 09:50:18 AM
by Geeze
Level Editor - Integrated or Separate tcstyle 16 2297 Last post February 09, 2012, 09:24:03 AM
by tcstyle
Ignore the expectation of degradation! DinofarmGames 18 2462 Last post February 07, 2012, 11:21:30 AM
by Strife
Pages: 1 ... 40 41 [42] 43 44 ... 67
TIGSource ForumsDeveloperDesign
Topic you have posted in
Normal Topic
Hot Topic (More than 20 replies)
Very Hot Topic (More than 100 replies)
Locked Topic
Sticky Topic
Poll
:  
Theme orange-lt created by panic