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TIGSource ForumsCommunityJams & EventsCompetitionsOld CompetitionsGAMMA (Moderator: fish)There's No I In Team [Released]
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Author Topic: There's No I In Team [Released]  (Read 3164 times)
dkoontz
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« on: February 18, 2010, 03:30:24 PM »

There's No I In Team was not selected for Gamma 4 so now everyone gets to enjoy.

Desktop Version: http://happycamperstudios.com/gamma4/noiinteam/NoIInTeam.zip
Web Version: http://happycamperstudios.com/gamma4/noiinteam/noiinteam.html

Concept

There’s No I In “Team” is a 4 player co-operative game where each player takes on one of the critical roles of a ship in distress.  Under time constraint and limited resources the players must work to maximize their efficiency and navigate the obstacles that stand between them and the warp gate.  Each of the four roles are distinct and all are critical to making it to the exit in time.

The game emphasizes human interaction and communication.  The play experience is heavily shaped by the participants as they struggle to find ways to coordinate their actions and communicate.  As with anything there are two sides and cooperation can be easily replaced with blame and finger pointing.

Controls

This is a 4 player game.  Each player controls 1 of the stations on the ship.  The 4 stations are engines (moves the ship), weapon (defends the ship with a laser), engineer (recharges the ship's power), and navigator (has access to the level map).

You can configure the input on the launch screen (if you're playing the downloaded version, the web version must use the keyboard).  By default each player uses the A button of their own XBox 360 controller.  Alternatively you can use the following keyboard keys.

T - Engines
W - Weapon
P - Engineer
N - Navigator
Escape - Quits the game (desktop version only)

David Koontz






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