That's so cool that you've been following along all this time! Thank you
As to your questions:
Like how did you make the characters? They look so good. How long did it take?
I can't take much credit for the characters. I used a character creation tool called Metahumans. It allowed me to decide what the characters looked like, but the models were already made. (Kind of like character creators in The Sims games) If I had made the models myself I probably would have had to add on another year of work and they wouldn't have looked as good.
I might use a different tool next time around. Metahumans are a little hard to optimize in games, but I'm so thankful for tools like this. I wouldn't be able to do what I'm doing without them.
What is the hardest part about game dev in your opinion?
This answer might change depending on what stage I'm working on. Right now fixing bugs has proven to be a challenge, but for me, writing the script was the hardest. I spent two months just on that and it was hard to sit down and write everyday. I have grown in respect for all the writers out there! Writing isn't easy. Thankfully I had another game developer help me edit the script and she was able to help me create a stronger story. She's also writing a few in-game assets as well
I know it is still early, but will we be getting a second game?
I have ideas for the next two games
Since writing the script was so hard for me I want to get a head start on the next one, so I do some brainstorming whenever I get a chance.
Thank you for your questions! I'll try to do more behind the scenes type stuff.