For some reason, the game visually reminds me a lot of the Gauntlet II for a Game Boy, just colored of course.
What can you share about the gameplay mechanics?
Thanks, Gauntlet and its predecessor Dendy are definitely part of the inspiration behind some things in the game. The gameplay is pretty similar to the first game, a basic dungeon crawler where you use magic projectiles to attack enemies whilst collecting items. But my aim with this new game is to add more puzzles to the dungeon rather than the basic get key and progress approach I have used in the path. I'm not entirely sure what these puzzles might be like, I just know there will be environmental puzzles.