Folks, welcome to
Dungeonesque, a 2-5 player game about dungeons, swords and experience points. The idea came to me while making stuff for the Versus competition, but my netcode failed me (thanks, Lua) and I put the project on hold. Then I found Game Maker! Joy of joys. With my netcode problems solved, I started work in earnest, and it's going mightily fine. Let me tell you how the game works.
One player is the Dungeon Master or dungeon keeper, or 'dude', or 'boss man', or 'Mister D'. He is the manager of a branch of international dungeon locations. Probably. I dunno. Anyway, he controls the dungeon and all that is inside it:
The dungeon's layout is fixed at the start of the game, but he can spend mana to place enemies, items, traps and other things into the dungeon. He can also set the mood with some music selections, play creepy sound effects, change the visual theme of the dungeon and do all kinds of other evil-villain-esque stuff.
One to four other players are the heroes of the piece! They're probably orphans or something like that, I don't know. The point is, they have decided to storm the dungeon and ransack it for delicious loot. If they can manage it, they'd like to kill the Dungeon Master while they're at it, too.
The heroes choose their classes, and push through the dungeon fighting off the monsters and picking up the treasure dropped by the DM. This all plays in real time, so as the DM gains back mana (from lost creatures, damaged heroes, or otherwise) he can lay down new ambushes and deadly traps in the rooms up ahead. If the heroes make it to the end, they face off against the DM himself! But if the DM is wily enough, who knows if they'll even make it that far...
I'm putting the game on hiatus as I'm feeling woefully inept at making hack and slash combat fun. Everything seems weak and I don't know if I can make it really compelling to play. However, I'd love to return to it in a month or so given some breathing time, and I would obviously love to hear suggestions from TIGS on the concept and design. I have a demo, but it's too lacking in function to offer up to people now, so this is all I'll put up at the moment.
Questions, thoughts and jokes welcome.