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TIGSource ForumsCommunityDevLogsPopStarPong! - Bringing the old to the new
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Author Topic: PopStarPong! - Bringing the old to the new  (Read 1185 times)
Wishdream
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« on: June 19, 2011, 09:57:42 PM »

This is the devlog for Team Xeolus' Project: PongStar. Smiley

I've just started this right after I finished Pokémon Mystery Dungeon Online's Base Engine.
So this one is simply made in GML because I'm a bit lazy. Droop



So...  basically it's a project bringing backs the classics to the modern world. With a certain twist of course. Waaagh!

And of course what difference will it have from the past:
-Custom Characters Panda
-Stage Editor Hand Pencil
-Online Mode Big Laff
-Multiplayer Mode Hand Joystick
-Puzzle Battle Mode Hand Any Key
-Star skills Hand Metal Right
-Play with 2 Balls Crazy
-4 Player Mode Addicted
-Survival Mode Beg
-Score Mode Concerned
-Block Mode Who, Me?
-Trial Mode Blink
-AllInOne Mode Epileptic
-Super Skills Waaagh!
-Power Table Angry
-Star Destroyer Mode Evil
-Blast Mode Embarrassed
-Classic Mode Noir
-Premium Mode My Word!

So... several YouTube videos are made... Each one for each version I decide to show.
v0.09 - The tech demo:



v0.12:



v0.15:
http://www.youtube.com/watch?v=r4yo3xJBMko
v0.17:
http://www.youtube.com/watch?v=Tmz-thpguhw
v0.20 - Current version:
http://www.youtube.com/watch?v=VvBg7f4CSAA

So yeah, also it has to have preset characters...
If you really want to check my every update instead of just the devlog.
You can go to http://xeolus.co.cc/

Well, it's just plain but fun pong! I wanna finish this in 12 months hoping it would succeed.
« Last Edit: June 21, 2011, 10:24:06 PM by thisromero » Logged

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Wishdream
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« Reply #1 on: June 21, 2011, 10:23:12 PM »

Well, I've been basing this out on D&D. Now it's time for me to convert it to code :D.
Also... I'm gonna try to make this 3d.

I'm still making progress :D
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Wishdream
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« Reply #2 on: June 29, 2011, 02:55:17 AM »

Still need feedback and suggestions~
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tesselode
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« Reply #3 on: June 29, 2011, 07:19:48 AM »

You really need to fix up the HUD there.  The score text and the timer have bad font and color choices and look bad in general. Also, I don't know why you have tiny previews for each ball; doesn't seem necessary to me.
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Wishdream
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« Reply #4 on: June 30, 2011, 12:15:01 AM »

Well, you're right... I don't need extra views... hmm... Ill try to update the screeny when I'm done with my improvements.  Tongue
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