noved626
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« on: November 23, 2016, 08:10:18 AM » |
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Skyveil Skyveil is an upcoming 3D low poly jet racing game that focuses on close proximity and quick manoeuvring. Aiming for a crowd funding campaign early-mid 2017 and finishing it Late 2017. Name: Skyveil Genre: Racing/Jet Sim Engine: Unity 3D Modes: 1st and 3rd Person, AI Races, Time trials, Proximity levels, Multiplayer Platforms: All Possible Platforms Multiplayer: Local and Online (eventually) VR: Yes Release Date: Late 2017/Early 2018 Social Media
Website: www.skyveilgame.com - SUBSCRIBE FOR UPDATESSubbredit: /r/SkyveilFacebook: SkyveilSteam Concepts: Skyveil - Low Poly Jet RacingTwitter: @noved626 Currently Working On:- Animations
- Building a proximity time trial course
Current Issues: Future Goals:- Add proximity game stuff (proper speedo, rings, pos, laps, timer etc)
- Improve upon first person mode (model console and add window overlay thing)
- Add animations
- Work on AI (Racing and close proximity level AI)
- Improve the aesthetics (filters, motion blur, particles etc)
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« Last Edit: February 19, 2017, 10:46:44 PM by noved626 »
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noved626
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« Reply #1 on: November 23, 2016, 08:15:37 AM » |
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noved626
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« Reply #2 on: November 23, 2016, 10:23:41 AM » |
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noved626
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« Reply #3 on: November 30, 2016, 04:37:38 PM » |
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New Screenshot! (and rings)
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noved626
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« Reply #4 on: December 10, 2016, 09:45:27 AM » |
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NEW UPDATE Started working on a mobile version of Skyveil ! It's a bit different as it's an endless runner-style game but will incorporate the same kind of feeling that you get in Skyveil when you do a really close maneuver The mobile version will be quicker to release and will hopefully generate some fans for the series (and maybe some revenue if I find the right monetization strat) Prototype GIF
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Yannic
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« Reply #5 on: December 10, 2016, 10:22:41 AM » |
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Looks good! You should try adding some vapor trails coming from the wingtips, and particles from the engines!
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noved626
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« Reply #6 on: December 10, 2016, 10:44:24 AM » |
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Looks good! You should try adding some vapor trails coming from the wingtips, and particles from the engines!
Thanks ! I have tried but there's a bug in unity with the trail renderers which is very annoying. I will be adding more of that plane aesthetic stuff very soon though (particles, animations etc) :D
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Yannic
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« Reply #7 on: December 10, 2016, 12:03:51 PM » |
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Ooo what's wrong with the trailrenderers? I've used them a fair bit on my own project.
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noved626
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« Reply #8 on: December 10, 2016, 02:05:47 PM » |
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Ooo what's wrong with the trailrenderers? I've used them a fair bit on my own project.
I updated my Unity to 5.5 and it messed up the trail renderer a bit so the refresh wait is really staccato and breaks at faster speeds.
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Yannic
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« Reply #9 on: December 10, 2016, 02:09:47 PM » |
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Hmm that's not good. I'll have to wait a bit before upgrading then.
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SolarLune
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« Reply #10 on: December 12, 2016, 11:17:38 AM » |
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Posting to follow, as this could be fun. I like the low-poly aesthetic, too!
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noved626
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« Reply #11 on: February 17, 2017, 03:31:39 PM » |
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Started Working on Skyveil again !
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Zireael
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« Reply #12 on: February 19, 2017, 05:51:44 AM » |
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The trails are lovely, and I love the low poly aesthetic, too!
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