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TIGSource ForumsCommunityDevLogsI started my new 2d survival/exploration game
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Author Topic: I started my new 2d survival/exploration game  (Read 1626 times)
KingDaniusLoP
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« on: February 18, 2017, 02:54:44 AM »

[Start date: 14.02.2017]

Hello,

this is the Devlog of my new game, focusing on surviving, exploring and taming animals.

These are some pictures after 3 days of developing:




What it now features:

- Mountain terrain which can be mined
- A random-tree-spawner which will randomly generate trees after a short time when you farm them
- A crafting mode which allows you to spend trees and leaves to craft: foundations, walls, ceilings and inner walls. (They will snap to each other. Walls, and inner walls can only be placed if there is a foundation, ceilings only on walls.
- A prototype bird to fly on (a vulture). Will be changed into a wild, tamable animal.
- Hp and temperature Bar. Hp will fall if temperature is 0 or when you fall from higher distances. Temperature will fall if you are outside and rise if you are inside a house (inner wall).

What will come (soon?):

- Big map with multiple biomes
- Wild animals with KI which will be tamable to hunt other animals or to explore the world
- Non-weapon fighting system => You can only tame animals to fight with you but can't fight yourself.
- Some more resources (especially rarer) and more things to craft
« Last Edit: February 19, 2017, 07:23:34 AM by KingDaniusLoP » Logged
KingDaniusLoP
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« Reply #1 on: February 18, 2017, 03:02:59 PM »

Log #1

- script optimized a bit
- grappling hook added
- Stamina added which will decrease while sprinting and moving to the hook-anchor
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InterGalactic
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« Reply #2 on: February 19, 2017, 05:28:56 AM »

Hey, not bad for just 3 days. Interesting at the very least. For your images put [ img width=880 ]
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KingDaniusLoP
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« Reply #3 on: February 19, 2017, 07:23:15 AM »

Hey, not bad for just 3 days. Interesting at the very least. For your images put [ img width=880 ]

Thank you for the advice! Smiley
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