i.i
Level 1
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« Reply #12020 on: September 12, 2015, 09:42:49 AM » |
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Trying to figure out how to do video stuff.
Got some backend done. Tried making something really quickly from it. I'm hoping to slowly establish some libs I can use to make games more quickly.
Does anyone know a good free video editor? I don't know if I want to invest in Adobe Premier, just yet.
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Vivid Foundry
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« Reply #12021 on: September 12, 2015, 08:40:16 PM » |
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Still very much a wip. Will animate him once he's done. Really lovely art style and design, Nnyei! Are you animating and illustrating in vector?
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nnyei
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« Reply #12022 on: September 13, 2015, 07:09:23 AM » |
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Really lovely art style and design, Nnyei! Are you animating and illustrating in vector?
Oh, thank you! Yeah, I'm illustrating him using only vectors, but I'm planning to animate in Spine so I'll have to convert the vectors into pixels once I get to that stage because you can't import vector graphics into Spine as far as I know. I still need to iron out all his fugly and wobbly parts first, though.
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Vivid Foundry
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« Reply #12023 on: September 13, 2015, 06:17:13 PM » |
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Oh, thank you! Yeah, I'm illustrating him using only vectors, but I'm planning to animate in Spine so I'll have to convert the vectors into pixels once I get to that stage because you can't import vector graphics into Spine as far as I know. I still need to iron out all his fugly and wobbly parts first, though. That's very cool and he looks very unique! I know nothing about the Spine process, hehehe. ^^; I'm currently experimenting with 3D and 2.5D art styles for my Visual Novel in Unity. I think the next thing I'll work on is a devlog on Tigsource!
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« Last Edit: September 14, 2015, 12:13:44 PM by Vivid Foundry »
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FK in the Coffee
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« Reply #12024 on: September 14, 2015, 03:18:13 PM » |
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Partially finished HD version of this Whoa man, hard to believe Level Up came out 6 years ago. Still one of my favorite web games, though I'm bummed Gather Up never saw completion that teaser was an amazing unlockable
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Satori4
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« Reply #12025 on: September 15, 2015, 01:23:36 AM » |
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That's really charming, Satori4. Still very much a wip. Will animate him once he's done. thanks)
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@satori4
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DarKKendO
Guest
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« Reply #12026 on: September 15, 2015, 09:36:03 AM » |
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At the moment I'm working on a procedural platformer. I love games like Mega Man and like most people, grew up pretty much exclusively playing this type of game. My main goal is to build a retro platformer that I can always play and never run out of levels So far I've got the basics of generating the map completed and now I'm working on the basic platforming elements. Its all colored boxes at the moment though. No art skills at all to speak of here
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ANtY
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« Reply #12027 on: September 16, 2015, 12:12:07 PM » |
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finishing up the last world in WvS
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cykboy
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« Reply #12028 on: September 16, 2015, 11:25:30 PM » |
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Mech combat...
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Mittens
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« Reply #12029 on: September 18, 2015, 01:39:04 AM » |
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today I made some pants Eventually I'll have the characters fully clothed, then I can get back to making a game instead of art assets
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gimymblert
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« Reply #12030 on: September 18, 2015, 09:26:30 AM » |
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cool pants
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McMutton
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« Reply #12031 on: September 19, 2015, 05:39:00 AM » |
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I love the chunkiness of those clothes, Mittens; looks really good!
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wobs
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« Reply #12033 on: September 22, 2015, 01:28:30 PM » |
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Working on a small roguelike.
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{VeTeR}
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« Reply #12035 on: September 24, 2015, 10:33:13 AM » |
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Working on a small roguelike. Nice. First look: improved pixel dungeon
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PRDXCL
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« Reply #12036 on: September 26, 2015, 06:46:46 AM » |
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McMutton
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« Reply #12037 on: September 26, 2015, 08:27:57 PM » |
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Ooh; I like the look of that, PRDXCL. Very moody.
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Pineapple
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« Reply #12038 on: September 27, 2015, 03:39:32 AM » |
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That is stunningly gorgeous
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SolarLune
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« Reply #12039 on: September 28, 2015, 04:22:18 AM » |
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Ah, you're working on that game again! Looking good!
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