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TIGSource ForumsDeveloperPlaytestingEndeavor, an exploration game (feedback needed!)
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Author Topic: Endeavor, an exploration game (feedback needed!)  (Read 7605 times)
Draknek
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"Alan Hazelden" for short


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« Reply #40 on: December 03, 2010, 11:26:43 AM »

Also on Rock, Paper, Shotgun.
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kidchameleon
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« Reply #41 on: December 03, 2010, 12:06:01 PM »

Really nice. Only problem I have is the text is too fast in the intro (I understand you've already looked at this). I would prefer if it didn't fade away by itself, rather, just press c to progress... Visuals are good, sound is fitting. Couldant find any bus with the engine.
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superflat
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« Reply #42 on: December 03, 2010, 01:04:03 PM »

Just gave this a proper go, nice work man. No other games come to mind where an endurance bar isn't total bullshit.

Demon's Souls.

This game is lovely.  Atmospheric, enticing and warm.  The music plays a big part in this I think...  But also it may have something to do with the feeling of a world that doesn't have clear bounds.
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Ataraxic
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« Reply #43 on: December 04, 2010, 11:23:55 AM »

Loved: the atmosphere, music, gameplay, wilting flower system, multiple-ending story.
Disliked: nothing comes to mind

Game was thoroughly enjoyable.
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