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TIGSource ForumsDeveloperPlaytestingTiny Breakers Camp - Fantasy brick breaker.
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JuTek
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JuTek


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« on: December 10, 2023, 10:51:17 AM »

Hi Everyone!

I have managed to prepare a first version of Demo for Tiny Breakers Camp.
It is a small spin-off for old good brick breakers but with a bit of additions and modifications.

I would appreciate any feedback. Whether the game runs smoothly, is a short tutorial sufficient? Is gameplay engaging?
It is a first time I am sharing this game, so any feedback is welcome.

https://jutek-pixel.itch.io/tiny-breakers-camp

Thank you in advance
Dev
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jbarrios
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« Reply #1 on: December 16, 2023, 09:35:55 PM »

Hey JuTek,

I gave you game a try

What I liked:
- Everything controlled well
- I like the theme
- It's a good level of difficulty

What could use some work:
- Enemies started shooting projectiles at me and I couldn't seem to do anything about it.  Blocking them with my paddle resulted in damage.  Letting them hit my wall resulted in damage
- I had a few lag spikes.  Especially at the start of levels.
- It looks like I damage my enemy by hitting the far wall?  That doesn't quite make sense thematically.

I think you've got a winner here.  Nice job!
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JuTek
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JuTek


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« Reply #2 on: January 02, 2024, 11:32:17 PM »

Hi,

I am sorry for late response, thank you for feedback.

Indeed, it is a part of a mechanic that the player won't be able to avoid damage, but will be able to heal, build barricades or call supporters, which also can block projectiles. There will also be one spell that will grand hero an “indestructible” perk for a few seconds.
I will add more tools for players in a future to deal with enemy, spells new supporters and buffs.
Unfortunately, I haven't found a better way to damage an enemy other than hitting his wall, but it is actually going in line with some enemy spells. They can call shields & defensive blocks etc.

I will update demo in a couple of weeks with a few more features. Hope you will still like it.
Cheers, JuTek.
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