I've been working on "Hunting Trail" (previously named "Escape the Wild") for over a year now and since I'm planning to put it up for open beta soon I thought I should start posting about it.
"Hunting Trail" is an action roguelike where your trying to survive 5 days of hunting. Each day has a boss predator (wolves, bear, tiger, jaguar, lion) you have to beat and at the end of the level you can use the spirits you gathered from the animals you've killed to upgrade your character.
My main source of inspiration for the core mechanic, shooting, was "Oregon Trail" which is where the name of the game came from. While the rest of the mechanics came for various action roguelike games like "Downwell" and such.
Other features in the game include:
- Day/night cycle
- Edible mushrooms with random effects
- Unique AI for each animal
- Randomly generated scenes
- 10+ upgrades with 3 levels each
If interested in the game please:
Follow me on Twitter:
https://twitter.com/henrychi1982Like it on Facebook:
https://www.facebook.com/HuntingTrailGameJust shooting some rabbits
Demoing arrow permanence