hi everybody, this is my first stab at presenting a game design idea. i don't have a 30 page design document, nor a witty one-liner with which to populate those pages with. but here's my idea anyway.
There's an old SNES import title that never made it to the states called "Dynami Tracer" (Dynamite Racer). It's a prototype of games like Super Mario Party, where players basically traverse a board-game style map and compete with other players to get to the finish. along the way you play minigames, overcome hazards, and gain loot, which adds to your overall score. It was an interesting game, but i couldn't actually get into it due to it being in japanese. without access to any .IPS files at the time, i was a bit sad i had to put it away.
(i realize the above story may be slightly self-incrminating. please disregard if you are morally inclined to condemn me.)
anyway, the idea i had was something along those lines. I call it an "asynchronous simultaneous turn-based board game racer". the idea is players play at more or less their own pace, traversing the map in whatever way they choose, and complete the game. At the end of the game, their performance is calculated based on customized goals/parameters, and the winner is determined.
The number of options available for tweaking would be things like # of max players, players able to join game in progress, goal/point objectives, time between moves before a player is disqualified, # of turns, type of obstacle/minigame, combined board or individual board, etc.
i think it could be a fun, dynamic game that allows a lot of people to participate at once, but not be necessarily restrained by time or place, but could still include some dynamic and high-quality gameplay that isn't restrained by a particular design.
any thoughts? also, i'm not a developer, so it's not my intention to go out and program this game, but if anyone is a dev or designer and is interested in fleshing this out, let me know
i tried looking for some gameplay on youtube to no avail. i'll uplod some if i can get my hands on a copy.