hello TIGsources
so im working on this game called 'Dungoens And Sewers!'.
so to descripe my game... think Spelunky meets a rogue-like.
so basicly its a platformer, in a randomly generated Dungeon/Sewer, with RPG elements.
Development Blog right there ->
Thebreadcat.tumblr.comAND DEMO
http://www.thebreadcat.com/DASnote that this is a very early version of the game.
please report bugs
oh, and you still cant die so far
NOTE THAT THE TEXT AND SOUND IN THIS DEMO IS NOT THE FINAL THING
ill make some real sounds ^^
Controls:
[Left <] [> Right] well you can think on your own right ^^
[DOWN] pick up an item.
[Z] JUMP!
[X] attack
[SPACE] to bring up the inventory
progress: (
= done ,
= not done)
make stuff you shouldn't be making when there are more important thing to make in the game.
Platform physics
Player movement
Basic items
Weapons
Enemys
Inventory (Working on it)
Stats
Sound
Music
Classes
Level Generator
Finish
history:
0.0.0.3.6(Current)
fixed skeleton bug
added version number in top right corner.
0.0.0.3.5
better damage system.
creepers do not leave a hole.
0.0.0.3
fixed some minor things
added creepers .
0.0.0.2:
pausing the game(both for unfocusing and inventory)
simple inventory(hopefully also some management )
fixed weapon collision
0.0.0.1:
added enemys.
made weapons work.
build more the living class.
to be done:
0.0.0.4(Next):
inventory management
maybie some sound.
more fun stuff(pickaxes and bombs )
Twitter: @marcoaslak
Want to chat about it?
http://t.co/0qMnOXu