Hi everybody,
I am new here, so I hope this doesn't come across as too spammy. It is refreshing to see a community so full of life (as opposed to, say, indiegamer.com) and I don't want to interfere with that. We're a new studio, and hope we can learn a lot from this forum. Also, for what it's worth, the game is free.
We (Hubris Arts) have just completed our first game, and we want share it with the world.
Become the Playertoid, endlessly roaming the galaxy in search of additional matter to fuel further exploration. In the beginning, you are a mere chunk of rock, thrusting through the lonely vacuum of space. Whenever you collide and fully encompass debris, however, they become part of you. Thus, you can reach the size of an asteroid, a planet, or someday in the distant future, a star. Beware, though, as the stellar wastes can be dangerous! This is a game about understanding and manipulating gravity, and the mysterious infinity of the universe. Inspired by Katamari Damacy, the efforts of NASA, and dreams of floating endlessly through space, Hubris Arts presents: Gravmari.
We would love to hear what you think. Even though the game is "finished", it is not too late to make it yet better. We welcome any constructive criticism you have.
System requirements: 2Ghz, graphics card with shader model 1.1 support, Windows only (sorry -- it's XNA's fault :-p).
Download here:
http://gravmari.com