Eyon
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« Reply #8460 on: February 23, 2017, 02:25:46 PM » |
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Today's work
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Connor
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« Reply #8461 on: February 23, 2017, 08:55:22 PM » |
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welp.
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Tinimations
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« Reply #8462 on: February 24, 2017, 02:35:40 PM » |
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My cute love bunny scene went to hell after playing with particles in Unreal.
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Chewie
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« Reply #8463 on: February 25, 2017, 09:11:21 AM » |
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Dramatic battle of huge airships, 1 vs 6
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NihilNeko
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« Reply #8464 on: February 25, 2017, 12:58:59 PM » |
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elastico90
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« Reply #8465 on: February 25, 2017, 01:23:49 PM » |
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Hey! I'm one of the developers of Spaceport Hope. Here, I want to introduce the new next game External Visions we are working on. The game is in late stage of development. More info soon. /Karlo May I ask how you created the title logo? Did you pixel everything by hand or did you somehow convert a text to pixel art?
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Ramos
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« Reply #8466 on: February 25, 2017, 03:22:07 PM » |
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SCr from Tauronos And a small gif with part of action Enjoy
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Ascanio
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« Reply #8467 on: February 25, 2017, 04:02:33 PM » |
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Small in-game user interface changes Before After
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maruki
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« Reply #8468 on: February 25, 2017, 04:17:21 PM » |
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Crystal torches
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darrenagar
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« Reply #8469 on: February 27, 2017, 06:04:43 AM » |
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failrate
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« Reply #8470 on: February 27, 2017, 10:28:30 PM » |
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Crystal torches
Loving it.
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NihilNeko
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« Reply #8471 on: February 28, 2017, 03:58:45 PM » |
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08--n7.r6-79.84
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« Reply #8472 on: March 01, 2017, 01:46:11 AM » |
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5734L3R's programmer got carried away during prototype development and added pseudo-3D effect to crates.
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Tuba
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« Reply #8473 on: March 01, 2017, 03:12:55 AM » |
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that's a pretty cool effect
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Thaumaturge
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« Reply #8476 on: March 01, 2017, 10:38:16 AM » |
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... 5734L3R's programmer got carried away during prototype development and added pseudo-3D effect to crates. That is a rather cool effect. ^_^
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TitoOliveira
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« Reply #8477 on: March 01, 2017, 07:42:13 PM » |
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5734L3R's programmer got carried away during prototype development and added pseudo-3D effect to crates. Would be pretty cool to know how does that work.
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08--n7.r6-79.84
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« Reply #8478 on: March 01, 2017, 08:23:35 PM » |
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5734L3R's programmer got carried away during prototype development and added pseudo-3D effect to crates. Would be pretty cool to know how does that work. It's just a same frontal image rendered twice with 33% of original horizontal size and rotated/scewed trough matrix multiplication. + Colors were multiplied by 0.5 (= darkened). Here is the example that programmer uploaded on Algorithmic Design, https://www.openprocessing.org/sketch/408645.
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Interactionman
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« Reply #8479 on: March 02, 2017, 06:32:24 AM » |
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x2 models, x3 textures, x48 unique covers and infinite possible variations with colour tints! I may have gotten carried away with making books for the library! #worldbookday
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