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May 06, 2024, 11:58:30 PM

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TIGSource ForumsCommunityDevLogsWheelbound
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baudisch
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« Reply #20 on: October 04, 2015, 07:08:44 AM »



This is awesome.
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nicked
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« Reply #21 on: October 04, 2015, 09:13:26 AM »

Does he blink more because he's in the sandstorm?

Yes he has a separate idle animation with lots more blinking for levels with sand blowing about.  Smiley
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nicked
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« Reply #22 on: October 13, 2015, 12:40:25 PM »

Devlog update on my site: https://nickdablin.wordpress.com/2015/10/13/junkyard-boss-escape/

Mostly been working on non-screenshot-worthy stuff this week, but also some boss music:



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flipswitchx
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« Reply #23 on: October 13, 2015, 05:38:20 PM »

This game is kinda metal.  No No NO Hand Metal Right
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nicked
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« Reply #24 on: April 26, 2016, 03:51:36 AM »

Time for another sporadic Wheelbound update: https://nickdablin.wordpress.com/2016/04/26/new-survival-system/

I've added a new survival system with relevant collectibles, to both increase the tension and give the player more reason to explore the world.





Also a new UI:

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nicked
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« Reply #25 on: May 17, 2016, 12:43:31 PM »

New update:
https://nickdablin.wordpress.com/2016/05/17/wheelbound-new-tilesets/

Been working on some tilesets:



A derelict crashed spaceship:


Burnable vine barriers and a head-crushing beast:
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