However, if you need to be able to move and place bombs at the same time, this wouldn't work.
Yep, you should be able doing multiple things in combination, that is why I want direct input.
Otherwise the jump and attack are gonna have to go on like RB/LB or something and that's just not a good fit.
On xbox pad they could go to the triggers, more comfortable than rb/lb.
Valve controller would be ideal for the game but keyboard will work fine too, if the buttons are not blocking. It's mainly that a traditional snes like pad would be out of question for the fleshed out vision. I have a feeling that it is pleasing to play a platformer designed for a snes like pad. Of course that is just an illusion wired to the mind by cultural habits. I can cut corners to simplify things for reduced controls, but I don't want to limit the game's potential if I don't have to.