I’m going to write a game, a clone of a game that I played and liked few years ago.
The game is called Herbert (I think) and it was done Brian Conte from
http://www.wildnoodle.com/. You can read about it more here
http://www.wildnoodle.com/the-story-about-a-box-programming-the-perfect-square. At some point was used as a Imagine Cup Challenge. It was great fun.
I would like to keep this game in model where you get 1,2 or 3 stars, puzzle game. The model present in "Cut the Rope" and "Kingdom rush", and many others.
Few things before I really start:
- I am a programmer, I’ve been doing this for quite few years. I did many things, most of them what people would call web programming.
- I have a limited experience in writing language interpreters.
- I always wanted to write games.
- I'm going to use and learn Unity3D.
- This might take me anything between few weeks to few years.
This is not first attempt for me to write this game, I’ve tried this few times. But this was mostly prototypes to play with things, and this was done using web stuff tech.
This where I got last time using javascript
The language implementation is the first thing I would like to cover. The language spec and (partial) Python implementation is here, now need to convert this to C#.
https://github.com/xando/herbert/blob/master/README.md